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So what is a "Training Session?"
One of the biggest parts of pokémon training is, of course... training the pokémon! Every pokémon handler - regardless if they're on a battle or contest circuit or not - knows that working with these creatures is key to their continued growth and success. Even the most intelligent pokémon are, after all, a breed apart from humans, and earning their trust and learning to work with them, not to mention keeping them happy, is what fosters a proper relationship between trainer and trainee.
Of course, training doesn't necessarily mean participating in mock battles! "Training" really just refers to the process of bonding with and teaching pokémon things, whether it's how to spit a flamethrower correctly or how to bake a tray of delicately frosted sugar cookies. Spending focused time with partners acclimating them to life around humans is the real focus.
For game purposes, a Training Session is a personal RP where you document your trainer's progress with their pokémon. Each Training Session, or TS, requires only the following:
- A trainer.
- 1-3 pokémon, who must be registered to that trainer.
We ask that you make one training thread per trainer and document each TS in that thread. An example setup for this can be seen here and code to emulate (if desired) can be found here.
Note that unlike Expeditions and Research Projects, each trainer may do a TS once per day! If you have five characters, you (the player) can do five TSes (one for each character) per day, if you want.
Through training, you can:
Rank Up Pokémon
Retrain Stats
Relearn Moves
Rehabilitate Powerwelled Pokémon
And you always have a chance to:
Raise Happiness/Loyalty
When something is ready to go:
Turn It In
Rank Up Pokémon
Retrain Stats
Relearn Moves
Rehabilitate Powerwelled Pokémon
And you always have a chance to:
Raise Happiness/Loyalty
When something is ready to go:
Turn It In
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