Group statistics

Members:
39
Threads:
96
Messages:
1340
Discussions:
0

Latest posts

Group events

Dragon Realms

About the Guild

DragonRealms

Veteran
D
Mule Account
The Adventurer's Guild is run by the Katrina, the mate of General Zain. As reports come in quests are created to help maintain the situations before things get out of hand. Lack of materials in the realm may result in a gathering quest, creatures threatening livestock or farm lands may result in subjugation quest ect. Gathering quests may become easier as more dragons complete them as the guild will get a general idea of where the plants needed grow.

Some quests may be title specific, meaning you need to have acquired that title to take on the quest. Others may be location specific, which could require traveling.

Some quests may also lead to the start of a shop meta. If this happens quests will be closed to new requests as the shop focuses on the meta.

For more information on what quests are available check the quest board.

Faun and Fodder can help dragons both in battles and in quests, for more information about what they can do check the information below.

Some quests will require a dragon to travel to a specific location please look at the information below to see what is needed for days of travel​
 
Last edited by a moderator:

DragonRealms

Veteran
D
Mule Account
Helping in Battles:
Faun and Fodder can help dragons in battles by assisting them in attacking or defending. On a Faun or Fodder's turn in the battle they can chose to help attack or defend.
Not all fodder are suited for battle and thus cannot use these tactics.
These Fodder Cannot Fight: Sheep and Chicken.

Helping to attack will give the dragon a +1 to the dragon's next attack roll
Helping to defend will give the dragon +1 temporary AC against the next attack towards it.
Frilled Lizards can fight on their own.

Helping in Quests:

Gathering Quests:
Fauns are able to help out in gathering quests. If a faun is present in a gathering quest they will roll 1d2 and add it to the dragons gathering quest result. You may decide to take or leave the result of the d2 if it will help your dragon
Special numbers must be gotten by the dragon's dice and not a total.
Fodder cannot help in gathering quests as they do not have the intelligences to do so.​
 
Last edited by a moderator:

DragonRealms

Veteran
D
Mule Account
Traveling:

Some quests make you travel to places across the land to complete. Not all places have access to the quick and convenient portals. If you are traveling the quest will tell you how many days it will get to the designated spot.

Most Spells and HP regenerate after a nights rest so each day your dragon will be fresh to take on the day. The spells that do not regenerate will have a note how often they can be used on the spell itself.

For each day of travel use the table twice to see what you come across in your journey.

Some spells allow you to skip a day of travel if used this will skip the rolling off this table as well.

Roll 1d20 and then find the result:
(info to come once traveling quests are implemented)​
# ResultInfoAdditional Info
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
 
Last edited by a moderator:
Top