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DnP: The Mystery the Temples

D-F

Zakiax

Stew Aficionado
D
All Moves D-F and how they are used in our battle System. Moves will be added as pokemon learn them. All moves will be associated with a PP amount.
 

Zakiax

Stew Aficionado
D
Attack NamePPPercentageHow it worksFlavor TextAttack Type
Dig [Ground]1080You go underground for your turn, when your turn pops up again you attack. Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit. You do not get to attack again on your second part of your turn. While underground you are safe from attacks, except fissure and earthquake which do x2 damage to you.The user burrows into the ground, then attacks on the next turn.Attack
Dragon Breath [Dragon]2060Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit. Also roll 1d4 in order to try to Paralyze your opponent. First dice determines if it hits or not; 1-2 = miss, 3-4 = hit.The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.Special Attack
Dragon Claw [Dragon]1580Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit.The user slashes the target with huge sharp claws.Attack
Ember [Fire]2540Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit. Also roll 2d4 in order to try to burn your opponent. First dice determines if it hits or not; 1-3 = miss, 4 = hit. Second dice determines how long the condition lasts if you succeed, 1 = 1 turn, 2 = 2 turns, etc.The target is attacked with small flames. This may also leave the target with a burn. Special Attack
Flamethrower [Fire]:1590Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit. Also roll 2d4 in order to try to burn your opponent. First dice determines if it hits or not; 1-3 = miss, 4 = hit. Second dice determines how long the condition lasts if you succeed, 1 = 1 turn, 2 = 2 turns, etc.The target is scorched with an intense blast of fire. This may also leave the target with a burn.Special Attack
Foresight [Normal]400Can only be used once per pokemon- Auto Hits. If your opponent is a ghost type, it can now be hit with Normal and Fighting type attacks for neutral damage.Enables a Ghost-type target to be hit by Normal- and Fighting-type attacksN/a
 
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