- 346
- #2
Attack Name | PP | Percentage | How it works | Flavor Text | Attack Type |
---|---|---|---|---|---|
Dig [Ground] | 10 | 80 | You go underground for your turn, when your turn pops up again you attack. Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit. You do not get to attack again on your second part of your turn. While underground you are safe from attacks, except fissure and earthquake which do x2 damage to you. | The user burrows into the ground, then attacks on the next turn. | Attack |
Dragon Breath [Dragon] | 20 | 60 | Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit. Also roll 1d4 in order to try to Paralyze your opponent. First dice determines if it hits or not; 1-2 = miss, 3-4 = hit. | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | Special Attack |
Dragon Claw [Dragon] | 15 | 80 | Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit. | The user slashes the target with huge sharp claws. | Attack |
Ember [Fire] | 25 | 40 | Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit. Also roll 2d4 in order to try to burn your opponent. First dice determines if it hits or not; 1-3 = miss, 4 = hit. Second dice determines how long the condition lasts if you succeed, 1 = 1 turn, 2 = 2 turns, etc. | The target is attacked with small flames. This may also leave the target with a burn. | Special Attack |
Flamethrower [Fire]: | 15 | 90 | Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit. Also roll 2d4 in order to try to burn your opponent. First dice determines if it hits or not; 1-3 = miss, 4 = hit. Second dice determines how long the condition lasts if you succeed, 1 = 1 turn, 2 = 2 turns, etc. | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | Special Attack |
Foresight [Normal] | 40 | 0 | Can only be used once per pokemon- Auto Hits. If your opponent is a ghost type, it can now be hit with Normal and Fighting type attacks for neutral damage. | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks | N/a |