- 131
- #22
Dice Rolled:
🎲d6
6
2
5
6
5
24
Turn Order: Rain Drop, Sentret, Zakiax
Good now lets use Scratch again!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
Good now lets use Scratch again!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 148
- #24
Number Generated:
Min: 1
Max: 3
Res: 2
Wild Sentret (Beginner) :: Normal/--- || 1/4 HP || 5/5 Will
2 Initiative || 2 DEF || 3 SDEF
-1STR, +1 DEF
1. Defense Curl :: Normal :: SUPPORT || User || Priority 0
1 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: Raises the user's Def by 1.
1. Foresight :: Normal :: SUPPORT || Foe || Priority 0
4 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
2. Quick Attack :: Normal :: PHYSICAL || Foe || Priority 1
1 To-Hit || 4 Damage Pool || 0 Accuracy
3. Scratch :: Normal :: PHYSICAL || Foe || Priority 0
1 To-Hit || 4 Damage Pool || 0 Accuracy
Sentret tries to use Quick attack
2 Initiative || 2 DEF || 3 SDEF
-1STR, +1 DEF
1 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: Raises the user's Def by 1.
1. Foresight :: Normal :: SUPPORT || Foe || Priority 0
4 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
2. Quick Attack :: Normal :: PHYSICAL || Foe || Priority 1
1 To-Hit || 4 Damage Pool || 0 Accuracy
3. Scratch :: Normal :: PHYSICAL || Foe || Priority 0
1 To-Hit || 4 Damage Pool || 0 Accuracy
Sentret tries to use Quick attack
- 131
- #26
Dice Rolled:
🎲d6
5
6
4
3
5
23
Turn Order: Rain Drop, Sentret, Zakiax
Good now lets use Scratch again!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
Good now lets use Scratch again!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 148
- #28
Number Generated:
Min: 1
Max: 3
Res: 2
Wild Sentret (Beginner) :: Normal/--- || 1/4 HP || 5/5 Will
2 Initiative || 2 DEF || 3 SDEF
-1STR, +1 DEF
1. Defense Curl :: Normal :: SUPPORT || User || Priority 0
1 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: Raises the user's Def by 1.
1. Foresight :: Normal :: SUPPORT || Foe || Priority 0
4 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
2. Quick Attack :: Normal :: PHYSICAL || Foe || Priority 1
1 To-Hit || 4 Damage Pool || 0 Accuracy
3. Scratch :: Normal :: PHYSICAL || Foe || Priority 0
1 To-Hit || 4 Damage Pool || 0 Accuracy
Sentret tries to use Quick attack
2 Initiative || 2 DEF || 3 SDEF
-1STR, +1 DEF
1 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: Raises the user's Def by 1.
1. Foresight :: Normal :: SUPPORT || Foe || Priority 0
4 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
2. Quick Attack :: Normal :: PHYSICAL || Foe || Priority 1
1 To-Hit || 4 Damage Pool || 0 Accuracy
3. Scratch :: Normal :: PHYSICAL || Foe || Priority 0
1 To-Hit || 4 Damage Pool || 0 Accuracy
Sentret tries to use Quick attack
- 45
- #31
Number Generated:
Min: 1
Max: 20
Res: 12
(-1 Energy)
Status:
Trainer: 6/7 HP, 4 Energy
Rain Drop: 5/5 hp, 4/4 will
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Status:
Trainer: 6/7 HP, 4 Energy
Rain Drop: 5/5 hp, 4/4 will
Gear:
4x Research Balls (CS: 5)
(Add other gear)
4x Research Balls (CS: 5)
(Add other gear)
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 45
- #32
Number Generated:
Min: 1
Max: 20
Res: 11
(-1 Energy)
Status:
Trainer: 6/7 HP, 3 Energy
Rain Drop: 5/5 hp, 4/4 will
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Status:
Trainer: 6/7 HP, 3 Energy
Rain Drop: 5/5 hp, 4/4 will
Gear:
4x Research Balls (CS: 5)
(Add other gear)
4x Research Balls (CS: 5)
(Add other gear)
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 97
- #33
Dice Rolled:
🎲d6
3
6
2
11
Zak's gonna try once more to grab a mushroom from the rocks by the edge of the water. Hoping this time he's quick enough to avoid the pokemon lurking below. But, alas he was not. Once again he was bitten by the lurking pokemon and had to return to the shore beatenYou come across a dip in the terrain near the meeting of sand and grass, and it doesn't take long to realize it's leading down into a small cove and the start of a sea cave! While it's not very large yet, you can see the surf is slowly eroding the space - some day, this might be a lovely lagoon, though for now it's just a much needed shady spot.
The glint of creatures under the water catches your eye, but the attention drift causes you to notice something else nearby. Growing on several rocks poking out of the water are some odd little fungi. You might be able to get them and bring them back if you try.
Optional. On success, +1 Weird Mushroom?. On failure, get bitten by a hungry pokémon and -1 HP for whoever attempted.
(-1 hp)
Status:
Trainer: 5/7 HP, 3 Energy
Rain Drop: 5/5 hp, 4/4 will
Gear:
4x Research Balls (CS: 5)
(Add other gear)
4x Research Balls (CS: 5)
(Add other gear)
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
Last edited:
- 45
- #34
Number Generated:
Min: 1
Max: 20
Res: 7
(-1 Energy)
Status:
Trainer: 5/7 HP, 2 Energy
Rain Drop: 5/5 hp, 4/4 will
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Status:
Trainer: 5/7 HP, 2 Energy
Rain Drop: 5/5 hp, 4/4 will
Gear:
4x Research Balls (CS: 5)
(Add other gear)
4x Research Balls (CS: 5)
(Add other gear)
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 88
- #35
Dice Rolled:
🎲d6
2
1
4
7
Stuck in a patch of briars. Today was not his day. First getting abused by biting Pokémon and now the plants. At least Rain Drop had defeated a pokemon, but that was the only up of this trip into the grasslands so far.You stumble unwittingly into a patch of briars hidden in the tall grass. You can try and extricate yourself carefully or just rip your way out, but you've got to do something to get out of the thorny mess.
On success, -1 HP. On failure, -2 HP.
(-2 hp)
Status:
Trainer: 3/7 HP, 2 Energy
Rain Drop: 5/5 hp, 4/4 will
Gear:
4x Research Balls (CS: 5)
(Add other gear)
4x Research Balls (CS: 5)
(Add other gear)
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 45
- #36
Number Generated:
Min: 1
Max: 20
Res: 3
(-1 Energy)
Status:
Trainer: 3/7 HP, 1 Energy
Rain Drop: 5/5 hp, 4/4 will
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Status:
Trainer: 3/7 HP, 1 Energy
Rain Drop: 5/5 hp, 4/4 will
Gear:
4x Research Balls (CS: 5)
(Add other gear)
4x Research Balls (CS: 5)
(Add other gear)
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 88
- #37
Number Generated:
Min: 1
Max: 10
Res: 7
Wild Sentret (Starter) :: Normal/--- || 4/4 HP || 4/4 WillInadvertently, you seem to have quite physically stumbled into a pokémon's nest. They're not exactly happy to see you.
Roll a Wild Battle.
2 Initiative || 1 DEF || 2 SDEF
Foresight :: Normal :: SUPPORT || Foe || Priority 0
3 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
Scratch :: Normal :: PHYSICAL || Foe || Priority 0
2 To-Hit || 4 Damage Pool || 0 Accuracy
- 127
- #39
Dice Rolled:
🎲d6
2
4
6
6
3
21
Zak sends out Rain Drop
Rain Drop Initative
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
Rain Drop Initative
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 129
- #40
Dice Rolled:
🎲d6
2
4
3
1
1
11
Turn order: Rain Drop, Sentret, Zakiax
Rain Drop use Scratch
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
Rain Drop use Scratch
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.