- 93
- #42
Number Generated:
Min: 1
Max: 2
Res: 2
Wild Sentret (Starter) :: Normal/--- || 3/4 HP || 4/4 Will
2 Initiative || 1 DEF || 2 SDEF
1. Foresight :: Normal :: SUPPORT || Foe || Priority 0
3 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
2. Scratch :: Normal :: PHYSICAL || Foe || Priority 0
2 To-Hit || 4 Damage Pool || 0 Accuracy
Sentret uses: Scratch
2 Initiative || 1 DEF || 2 SDEF
1. Foresight :: Normal :: SUPPORT || Foe || Priority 0
3 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
2. Scratch :: Normal :: PHYSICAL || Foe || Priority 0
2 To-Hit || 4 Damage Pool || 0 Accuracy
Sentret uses: Scratch
- 130
- #44
Dice Rolled:
🎲d6
6
6
6
1
3
22
Turn order: Rain Drop, Sentret, Zakiax
Rain Drop use Scratch again!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
Rain Drop use Scratch again!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 94
- #46
Number Generated:
Min: 1
Max: 2
Res: 1
\
Wild Sentret (Starter) :: Normal/--- || 2/4 HP || 4/4 Will
2 Initiative || 1 DEF || 2 SDEF
1. Foresight :: Normal :: SUPPORT || Foe || Priority 0
3 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
2. Scratch :: Normal :: PHYSICAL || Foe || Priority 0
2 To-Hit || 4 Damage Pool || 0 Accuracy
Sentret uses: Foreseight
Wild Sentret (Starter) :: Normal/--- || 2/4 HP || 4/4 Will
2 Initiative || 1 DEF || 2 SDEF
1. Foresight :: Normal :: SUPPORT || Foe || Priority 0
3 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
2. Scratch :: Normal :: PHYSICAL || Foe || Priority 0
2 To-Hit || 4 Damage Pool || 0 Accuracy
Sentret uses: Foreseight
- 130
- #48
Dice Rolled:
🎲d6
6
5
4
1
1
17
Turn order: Rain Drop, Sentret, Zakiax
Rain Drop use Scratch again!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
Rain Drop use Scratch again!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 108
- #50
Dice Rolled:
🎲d6
1
5
3
2
11
Wild Sentret (Starter) :: Normal/--- || 1/4 HP || 4/4 Will
2 Initiative || 1 DEF || 2 SDEF
Moves cannot miss due to foresight.
1. Foresight :: Normal :: SUPPORT || Foe || Priority 0
3 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
1. Scratch :: Normal :: PHYSICAL || Foe || Priority 0
2 To-Hit || 4 Damage Pool || 0 Accuracy
Sentret uses: Scratch
Rolling for damage: 1 HP
Zak skips his turn
2 Initiative || 1 DEF || 2 SDEF
Moves cannot miss due to foresight.
3 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
1. Scratch :: Normal :: PHYSICAL || Foe || Priority 0
2 To-Hit || 4 Damage Pool || 0 Accuracy
Sentret uses: Scratch
Rolling for damage: 1 HP
Zak skips his turn
- 130
- #51
Dice Rolled:
🎲d6
5
5
6
4
2
22
Turn order: Rain Drop, Sentret, Zakiax
Rain Drop use Scratch again!
Rain Drop :: Fire/--- || 4/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
Rain Drop use Scratch again!
Rain Drop :: Fire/--- || 4/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 46
- #54
Number Generated:
Min: 1
Max: 20
Res: 12
\
(-1 Energy)
Status:
Trainer: 3/7 HP, 0 Energy
Rain Drop: 5/5 hp, 4/4 will
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
(-1 Energy)
Status:
Trainer: 3/7 HP, 0 Energy
Rain Drop: 5/5 hp, 4/4 will
Gear:
4x Research Balls (CS: 5)
(Add other gear)
4x Research Balls (CS: 5)
(Add other gear)
Finds:
Nothing so far!
Rain Drop :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF
Growl :: Normal || Support || All Foes || Priority 0
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
4 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Scratch :: Normal || Physical || Foe || Priority 0
5 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Nothing
Icicle Spear :: Ice || Physical || Foe || Priority 0
5 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Successive hits.
STABEmber :: Fire || Special || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: Roll 1 Chance Dice to inflict Burn on the target.
- 19
- #56
Hey, at least killing mons is good for evolution? XD
Verifying:
1x completion: 3p
1x fairlight gw for zak
Verifying:
1x completion: 3p
1x fairlight gw for zak