No crit, but then after double checking thats not possible for delcatty to get so uh. yeah
rolling for damage from disarming voice
Initiative: Baby, scatterbug
Status:
Eulalio: 7/7 HP, 1 Energy
Gear:
5x Research Balls (CS: 5)
(Add other gear)
Finds:
2
Flower Bunch?
Baby the Delcatty :: Normal || 6/6
HP || 5/5
Will
4
Initiative || 2
DEF || 3
SDEF
--Moveset:
Disarming Voice :: Fairy || Special || All Foes || Priority
3 To-Hit || 5 Damage Pool || 0 Accuracy
Effects: High Accuracy
Fake Out :: Normal || Physical || Foe || Priority 1
4 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: If this move is used in the first turn the user is in battle, Flinch the target.
Foresight :: Normal || Support || Foe || Priority 0
5 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
Tackle :: Normal || Physical || Foe || Priority 0
4 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: nothing
Sundrop the Lefmew :: Grass/Flying || 4/4
HP || 4/4
Will
2
Initiative || 1
DEF || 2
SDEF
--Moveset:
(Move Name) :: (Move Type) || (Physical, Special, or Support?) || (Target) || Priority (Priority value)
(total To-Hit value) To-Hit || (total Damage value) Damage Pool || (Accuracy value) Accuracy
Effects: (any special effects the move has!)
Nauwillian scatterbug - asleep |
Wild Nauwillian Scatterbug (Beginner) :: Bug/--- || 4/5 HP || 3/3 Will
3 Initiative || 2 DEF || 1 SDEF
Lick :: Ghost :: PHYSICAL || Foe || Priority 0
2 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: Roll 3 Chance Dice to inflict Paralyze on the target.
String Shot :: Bug :: SUPPORT || All Foes || Priority 0
1 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: Lowers the target's Dex by 1.
Tackle :: Normal :: PHYSICAL || Foe || Priority 0
2 To-Hit || 4 Damage Pool || 0 Accuracy
|