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DnP: The Mystery the Temples

Out Side Char Village: The Meadows

Zakiax

Stew Aficionado
D
After exiting Char Village you take a road which leads through the dense forest. This winding road leads to the meadows on the other side of the forest, and it is said to be the safest path way through the woods.

Upon Entering this Rp please roll 1d20, with your first post, this will be your initiative for if/when wild pokemon appear.

You will arrive at the meadow after a while of walking on this path before you. For each rp post roll 1d100. Each character will need a total of 100 to make it through the forest. Returning to town is the same thing but instead of starting at town you start at the meadows and make your way back through the forest path. If you have the Move teleport and have been to the meadows before you can teleport to them and skip this step, in either direction.

You may pick up rocks along the way during this journey, for every 50 words you can roll 1d6, for ever 6 you pick up a rock, rock may contain things like ore, evo stones or other materials you may need later. To crack open a rock you need to bring it to Zain.

If you are equipping a bag or any other items, make sure to do so before posting in this thread.
 
Last edited:

Zakiax

Stew Aficionado
D
Dice Rolled:
🎲d20 11 11
🎲d100 8 8
Tyson lead the group to the road.

"This way." He spoke this time motioning with his tail for everyone to follow. "If we follow this path through the woods we will get to the meadows in which mother is suppose to be."

There was a pause as he remember the other task they needed to complete. "Now finding ore is a bit difficult." he began to explain. "Since our ore mines have dried up the only way to find ore is cracking open decent sized rocks and hope there is ore inside. We can search for these as we walk." he explained.

"Also keep an eye out, this forest is known to be home to many different types of pokemon, they can attack us if we are not careful." he warned.

WC: 128
TWC: 128

Initiative Number: 11
Path: 8/100
Equipment: None
Items: None
Move Set:
TeleportPP: 18
EmberPP: 25
GrowlPP:
SwiftPP:
 

lLuminI

Veteran
D
Dice Rolled:
🎲d20 7 7
🎲d100 38 38
🎲d6 3 1 4 3 2 13

Taking the items Zeke had distributed out to the ragtag group of new adventurer's Runo equipped the bag without hesitation as he followed Tyson into forest ahead as he spoke. The bag was definitely a useful item, without it he wouldn't have been able to carry much. For the bag alone it was worth the whole journey ahead. Besides even though he was already dreading the whole thing he might be able to learn something valuable from Tyson. He seemed to be pretty experienced and dependable if his father and uncle let him leave, with a group at that. Even if he did not learn anything from Tyson it would be wise for him to measure his strength and capabilities out here with the wild pokemon. If by chance he were not strong enough at least he would have people who would have his back. At least Runo hoped they would. help him.

With that thought in mind Runo looked at the others and realized he hadn't heard any of their names or much less given his own back by the Adventurer's Guild. That definitely was not a good start to things. He by no means wanted to look like a lone wolf out here. Runo was smart enough to know he was by no means strong enough to be that cocky regardless of whether he'd need help in the future or not.

"
Hey." He said after Tyson had finished speaking and they began entering the woods. "I'm Runo. What are your names again?" He glanced at the others following Tyson. "I kind of got distracted when I found out mega evolutions weren't just rumors."


WC: 267
TWC: 267

Initiative Number: 7
Path:
38/100
Equipment: None
Items: Bag (W/ Potion x2 & Revive)
Move Set:
Scratch Roll 1d6 1= miss 2-5 = hit, 6 = crit. PP: 35
Growl Auto hits. Roll 1d4 this is how much the opponents attack is lowered byPP: 40
 

Zakiax

Stew Aficionado
D
Dice Rolled:
🎲d100 86 86
Names. Right, did he ever give his name or get the names of the others. He couldn't remember, honestly after hearing mother was missing his mind sorta focused on that information. The charmander fusion cleared his throat before speaking once again "I'm Tyson." He replied, finally officially introducing himself.

"If you like the idea of Mega evolution i'm sure if you stick around long enough you too will discover the secret to mega evolution. Arceus did say that all of his creations had the potential to unlock it." Tyson gave a slight nod to his statement "Plus mother is also a mega evolved charizard, just her mega form looks a bit different then fathers."

As he spoke he began to fall a bit behind the Shiny Litten, he wasn't used to walking long treks such as this, usually he would just teleport everywhere, but now he had to be their guide, as these new adventurers didn't know their way around yet.

WC: 157
TWC: 285
@lLuminI

Initiative Number: 11
Path: 94/100
Equipment: None
Items: None
Move Set:
TeleportPP: 18
EmberPP: 25
GrowlPP: 40
SwiftPP: 20
 

lLuminI

Veteran
D
Dice Rolled:
🎲d100 15 15
🎲d6 1 5 6 1 4 4 21

Runo nodded towards Tyson as he introduced himself. He waited a moment for the others to introduce themselves as well. When nobody else seemed to speak up he lost interest in waiting around for a response and began treking ahead slightly peering at his surroundings.

As he slowly began distancing himself from the group Runo could hear Tyson talking about Mega evolutions. His interest perked up as he heard that Tyson's mother was also a Mega charazard, but slightly different from his fathers. It made him wonder if two Mega evolved individuals mating made the baby more likely to be have the qualities of a Mega evolved or at least a fusion of a regular and a Mega. In Tyson's case his his father was a shiny pattern mutation and his mother was a Mega which resulted in him being a fusion baby so the theory was not impossible.

Eventually done contemplating the idea of Mega evolved individuals having children Runo looked around for his companions and realized he was all alone quite far ahead of the others. More importantly he was ahead of Tyson their guide which was not a good thing. He had told himself he would be friendly and stick with the others yet, here he was looking like a lonewolf.


"I really need to stop zoning out like that..." Runo muttered as sat himself down waiting for the others.

When Tyson finally caught up Runo apologized to the charizard he did not want to be seen as rude for getting ahead of the guide.
"Sorry for getting ahead of you like that. I kind of got distracted again when you mentioned your mom was also a Mega evolution. When I find something interesting I tend to get hyper focused on that detail." Runo answered honestly letting Tyson take the lead of the group again before following him as he looked for some ore.


WC: 310
TWC: 577

Initiative Number: 7
Path:
53/100
Equipment: None
Items: Bag (W/ Potion x2 & Revive) + 1 ore
Move Set:
Scratch Roll 1d6 1= miss 2-5 = hit, 6 = crit. PP: 35
Growl Auto hits. Roll 1d4 this is how much the opponents attack is lowered byPP: 40
@Zakiax
 

Zakiax

Stew Aficionado
D
Dice Rolled:
🎲d100 99 99
"Its no problem what so ever" Tyson replied. "I know how that is when I'm really focused on a single idea or experiment I tend to forget everything else around me." The charmander fusion gave a small little chuckle "I tend to worry mother and father a lot cause I forget to come home at times."

There was a bit of a pause "I really don't mean to worry them, I just loose track of time when I'm on a thought process."

Making it to the end of the trail Tyson stopped and waited for Runo to catch up. Peaking behind the other to see if anyone else who had received items from his uncle was following them. He had been so focused on the middle of his conversation with the shiny litten that he forgot to check to see who else was in their party. He hoped they did not get lost, stepping off the path in these woods was not a good thing, not with all the bug types that live here.

WC: 172
TWC: 457


WC: 157
TWC: 285
@lLuminI - Please change the ore in your inventory to a rock and don't forget to add the new move runo learned with its level up.

Initiative Number: 11
Path: 100/100
Equipment: None
Items: None
Move Set:
TeleportPP: 18
EmberPP: 25
GrowlPP: 40
SwiftPP: 20
 

lLuminI

Veteran
D

Runo relaxed hearing that Tyson hadn't taken offense to his repeated absent mindedness. Listening to the charizards own explanation of how he tended to focus and lose track of time he nodded in agreement. When one is focused on something they enjoy or in his case find interesting, the world tends to fade away and time doesn't exist.

"I can understand that." Runo replied his respect for Tyson growing. "It isn't something that's done on purpose. It just happens when becoming intrigued with something especially something you are passionate about." In his periferal vision Runo could see that Tyson had made his way to the edge of the forest and stood waiting for the group. Wanting keep

Tyson occupied as he waited for everyone to join him Runo decided it would not hurt to keep the conversation going. From what he could see Tyson did not seem find the chatter annoying thus, after a small pause in the conversation he continued
"What got you into experimenting if you don't mind me asking?" Ears perked for an answer he circled various trees and bushes in search of ore. At the same time he peered at the others wondering how they were doing.


WC: 195
TWC: 772

Initiative Number: 7
Path:
53/100
Equipment: None
Items: Bag (W/ Potion x2 & Revive) + 1 Rock
Move Set:
Scratch Roll 1d6 1= miss 2-5 = hit, 6 = crit. PP: 35
Growl Auto hits. Roll 1d4 this is how much the opponents attack is lowered byPP: 40
Ember [Fire]
Roll 1d6. 1 = miss, 2-5 = hit damage, 6 = critical hit. Also roll 2d4 in order to try to burn your opponent. First dice determines if it hits or not; 1-3 = miss, 4 = hit. Second dice determines how long the condition lasts if you succeed, 1 = 1 turn, 2 = 2 turns
PP: 25

Also just in case wanted to boop ya if you were planning to participate but got sidetracked c;
@Melomar @Ellanoire @Corn
 
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