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Land of Terithel: Province of Homia
IceMist Village: Destroyed 35 years ago via landslide. Was nestled in a valley at base of mountains to the far north. Hardy people who endured many months of cold. Any character over 35yo can be from this village originally in their backstory.
SunCoast Village: Destroyed 15 years ago via hurricane. Was located along the western shore line. Consisted of mostly sailors and fishermen, very water savvy people. Any character over 15yo can be from this village originally in their backstory.
WhipWind Village: Destroyed last year via wild fire. Was located on the boarder of the southern grasslands and forest. Skilled on horseback. Any character can be from this village originally in their backstory.
HollowOak Village: Current location of the shop. Located on the edge of the east forest and the river. Adept foragers. Any character can be from this village originally.
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HollowOak Village Locations:
1. Main Hall
Where village meetings and ceremonies take place. Village Leader & family, Second in Command & family, and Enforcers live here.
2. LibraryThe Library holds all the remaining texts & histories and is where the few members of the Scholars Guild live.
3. School houseWhere all children learn about the different guilds and how to best serve the village to help everyone thrive.
4. Family SquareLocated near the school house. Adults with young children live here, usually several families at once.
5. Food MarketWhere food is traded/given out
6. The FountainCenter of the town. Main water source. Is usually packed with people washing clothes.
7. Craft MarketWhere non food goods can be traded for/given out
8. Craft WorkshopsWhere all crafters work their craft. Most villagers avoid this area if possible due to the smell (tannery and forge).
9. Mess Hall TavernWhere the whole village goes to eat and drink for every meal and then some.
10. BunkhousesSeveral located around the village, usually two per guild. All adults without children live here.
11. Private housesFew located around the village, not related to guilds. Smaller than bunkhouses. Adults with older children live here, usually two families per house.
12. The DormThe bunkhouse for the labor guild, largest building in the village, holds 80 adults. Most villagers live here.
13. LodgeHunters guild lives here. Close to the bridge and leads out of the village.
14. StablesWhere the horses are kept.
15. Animal PensWhere the livestock is kept.
16. GardensWhere all of the vegetables are grown.
17. OrchardWhere all of the fruit is grown.
18. Care WardThe sick, injured, orphaned, and care givers reside here.
19. Medicinal GardenWhere medicinal herbs used by the Aid guild are grown.
20. Pyre PitWhere the village deceased are burned.
21. The WallThe rock wall that surrounds the village.
22. The StoneThe stone bridge leading into the village.
23. King's rockRocky shallows where the village children swim and play on the large rocks.
24. The EdgeThe sandy shoreline between the village and the lake.
25. The PitA sandy pit where villagers go to brawl.
26. The StreamA small stream that runs through the village and feeds water into the fountain.
27. The RiverThe river that runs along the outside of the wall and connects to the lake.
28. The LakeA large lake that is impossible to see across that lies next to the village.