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Pokémon Expeditions

Working out stats

astralprogenitor

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questions asked:

do people eat pokemon

do pokemon eat pokemon

how smart are pokemon

do pokemon understand language / intentions
 
Last edited:

astralprogenitor

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pokerole basics for human chars:

adults only for ease (why would there be kids here)

starter: 4 social/attribute points, 5 skill points, skill limit 1
beginner: +2/2, 9 sp, limit 2
amateur: +4/4, 12sp, limit 3
ace: +6/6, 14sp, limit 4
professional: +8/8, 15sp, limit 5
master: +8/14, 17sp, inc passives by 2, +2 dice on skill rolls

champion: +14/14, 18sp, master bonuses, can raise attrib up to 2pt beyond Limit

new chars will not start beyond amateur; most will start at starter or beginner depending on affiliation



pokerole -> shop advancement for ranks

Community Task (CT) = complete 1x expedition, research project, or RP with another player
Training = complete 1x training thread
Battle = discord bot-driven battle

starter
pokerole
  • get a trainer's license (char sheet)
  • get a pokemon
shop
  • get a basic char
  • get a pokemon, premade basic is fine

beginner
pokerole
  • understand your pokemon's gestures
  • train a pokemon
  • catch a second pokemon
  • win an official battle against another trainer
shop ideas
  • Complete an RP involving at least one pokémon (solo allowed)
  • Complete 1x Training
  • Obtain a second pokemon OR Complete 1x Training
  • Complete 1x CT or 2x Battle
amateur
pokerole
  • evolve a pokemon
  • win your first badge
  • increase a pokemon's loyalty + happiness
shop ideas
  • Complete 5x Battle OR 1x CT
  • Complete 3x total Training and/or CT (can mix/match)
  • Increase a pokemon's loyalty
  • Increase a pokemon's happiness
-- will do others once I work out these for sure to have a good metric

starter
pokerole
  • get a trainer's license (char sheet)
  • get a pokemon
shop
  • get a basic char
  • get a pokemon, premade basic is fine

beginner
pokerole
  • understand your pokemon's gestures
  • train a pokemon
  • catch a second pokemon
  • win an official battle against another trainer
shop ideas
  • complete an rp with at least one of their poges involved
  • complete a training session thread OR 3x bot battles?
  • obtain a second pokemon OR complete an expedition task
  • participate in 2x bot battles OR complete another training session thread OR complete another expedition task
amateur
pokerole
  • evolve a pokemon
  • win your first badge
  • increase a pokemon's loyalty + happiness
shop ideas
  • dunno what to put in place of evo yet
  • complete 5x training OR expedition threads
  • increase a pokemon's loyalty
  • increase a pokemon's happiness
-- will do others once I work out these for sure to have a good metric
 
Last edited:

astralprogenitor

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training involves rolling a certain number of successes (need to get) in order to do ONE of the following:

raise a pokemon's rank up to the trainer's
re-train their stat distributions
change their learned moveset (can change 2x moves per Training)
gain +1 loyalty
gain +1 happiness

training requires rolling the dice then writing out 500+ words. words must be written regardless of success. failures and successes both can be claimed for rp points whatever those end up being called.
 

astralprogenitor

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expeditions and research projects both involve rolling from a list of tasks then overcoming obstacles in the form of dice rolls and documenting progress at each roll

failures can be re-attempted a certain number of times maybe? probably dependent on HP for expeditions and maybe confidence for research projects

players must write a small blurb for each documenting their progress and must reach at least 500 words by the end
 

astralprogenitor

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pokemon catching of regional premades will happen during expeditions and research projects, probably. alternatively have them as an ap reward where encounter triggers can be used during a CT.

unique arts will be events / games / etc as needed
 

astralprogenitor

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--PROFILE DISPLAY STATS
Name
Gender? evolutions won't be based on gender but pokes DO have natural sexes so should they be generated with them if they have them?
Dex Number
Nature
Rank
Size
Weight
Height

Ability we can add abilities later if enough interest
Number of Battles
Victories

Happiness
Loyalty

Health (base+vitality)
Willpower (insight+2)
Confidence (based on nature)

Physical Attributes (strength, dexterity, vitality, special, insight)
Social Attributes (tough, cool, beauty, cute, clever)

fight skills (brawl, channel, clash, evasion)
survival skills (alert, athletic, nature, stealth)
social skills (allure, etiquette, intimidate, perform)

dex number / species
name
ability (referenced from an ability table?)
hp (base+vitality)
will (insight+2)
initiative mod (dexterity+alert)
?accuracy (may not need since automated)
?damage (probably won't need since automated)
evasion (??)
clash (??)
def/s.def (equal to vit/insight, why is it separate?)
rank

attributes (strength, dexterity, vitality, special, insight, each requires 2 numbers - current & limit)

size
weight

skills
- fight (brawl, channel, clash, evasion)
- survival (alert, athletic, nature, stealth)
- social (allure, etiquette, intimidate, perform)

social attributes (tough, cool, beauty, cute, clever, all start at 1 and max is 5)
nature
confidence
happiness
loyalty

number of battles
number of victories

type/weakness (probably not needed since auto-calc'd?)

-POKEDEX DISPLAY
Species
Average height
Average weight

Base HP
Str/Dex/Vit/Spec/Ins (base & limit)
Suggested rank

possible moves (link move + rank they can learn it at)
- this would link to the move table

Pokedex entry?
 
Last edited:

astralprogenitor

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-MOVE TABLE
Move name
Move typing (like... psychic, fire, etc)
Move type (damage, effect only, heal)
Accuracy pool (two stats that are used to calculate accuracy rolls, like Special + Channel)
Damage pool (what stat/s make up the damage calculation)
Effect type (basic buff type, like stat increase)
Effect amount (how much it buffs)
Effect time (how long)
Effect2 type (basic buff type, like stat increase)
Effect2 amount (how much it buffs)
Effect2 time (how long)
Effect3 type (basic buff type, like stat increase)
Effect3 amount (how much it buffs)
Effect3 time (how long)
Override (the # corresponding to an override for a special effect like Magic Powder changes the user's type to Psychic [while they're in battle])
Field type (overrides field, grants field effects)
Description (what the bot displays - "PIKACHU channels a spark of electricity from his/her/their cheeks!")
 
Last edited:

astralprogenitor

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Wild Nauwillian torchic (Starter) :: Fire/--- || 4/4 HP || 4/4 Will 3 Initiative || 1 DEF || 2 SDEF Growl :: Normal || SUPPORT || All Foes || Priority 0 NaN To-Hit || NaN Damage Pool || 0 Accuracy Lowers the target's Str by 1. Scratch :: Normal || PHYSICAL || Foe || Priority 0 3 To-Hit || 4 Damage Pool || 0 Accuracy Nothing
 

astralprogenitor

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Wild Nauwillian torchic (Starter) ::
Fire/--- || 4/4 HP || 4/4 Will
3 Initiative || 1 DEF || 2 SDEF
Growl ::
Normal || SUPPORT || All Foes || Priority 0
NaN To-Hit || NaN Damage Pool || 0 Accuracy
Lowers the target's Str by 1.
Scratch ::
Normal || PHYSICAL || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Nothing
 
Last edited:

astralprogenitor

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Designer
Wild Nauwillian torchic (Starter) :: Fire/--- || 4/4 HP || 4/4 Will
3 Initiative || 1 DEF || 2 SDEF

Growl :: Normal :: SUPPORT || All Foes || Priority 0
??? To-Hit || NaN Damage Pool || 0 Accuracy
Lowers the target's Str by 1.

Scratch :: Normal :: PHYSICAL || Foe || Priority 0
3 To-Hit || 4 Damage Pool || 0 Accuracy
Nothing
 

astralprogenitor

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Wild Pidgey (Ace) :: Normal/Flying || 4/4 HP || 4/4 Will
5 Initiative || 1 DEF || 2 SDEF

Gust :: Flying :: SPECIAL || Foe || Priority 0
4 To-Hit || 5 Damage Pool || 0 Accuracy
Nothing

Quick Attack :: Normal :: PHYSICAL || Foe || Priority 1
6 To-Hit || 6 Damage Pool || 0 Accuracy
Nothing

Whirlwind :: Normal :: SUPPORT || Foe || Priority -6
7 To-Hit || ??? Damage Pool || 0 Accuracy
Nothing

Wing Attack :: Flying :: PHYSICAL || Foe || Priority 0
6 To-Hit || 6 Damage Pool || 0 Accuracy
Nothing
 

astralprogenitor

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----------------------------------------------------------------------------------------------
Unnamed
the
Nauwillian totodile​
Primary Type
Water​
Secondary Type
---​
-------------------------------------------
-------------------------------------------
HP
9​
Will
5​
Confidence
10​
Happiness
⬤⭘⭘⭘⭘​
Loyalty
⬤⭘⭘⭘⭘​
Nature
Gentle​
DEF
3​
SDEF
3​
Current Rank
Beginner​
------------------------
------------------------
------------------------
Strength
⬤⬤⭘⭘⮿
⮿⮿⮿⮿⮿​
Dexterity
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Vitality
⬤⬤⬤⭘⮿
⮿⮿⮿⮿⮿​
Special
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Insight
⬤⬤⬤⭘⮿
⮿⮿⮿⮿⮿​
Tough
⬤⭘⭘⭘⭘​
Cool
⬤⭘⭘⭘⭘​
Beauty
⬤⭘⭘⭘⭘​
Clever
⬤⬤⭘⭘⭘​
Cute
⬤⬤⬤⬤⭘​
Brawl
⭘⭘⭘⭘⭘​
Channel
⭘⭘⭘⭘⭘​
Clash
⭘⭘⭘⭘⭘​
Evasion
⬤⬤⭘⭘⭘​
Alert
⭘⭘⭘⭘⭘​
Athletic
⬤⭘⭘⭘⭘​
Nature
⬤⬤⭘⭘⭘​
Stealth
⬤⭘⭘⭘⭘​
Allure
⭘⭘⭘⭘⭘​
Etiquette
⬤⭘⭘⭘⭘​
Intimidate
⬤⬤⭘⭘⭘​
Perform
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
-----------------------
-----------------------
-----------------------
-----------------------
[object Object][object Object][object Object][object Object]
 

astralprogenitor

late to the party
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Staff member
Admin
Designer
----------------------------------------------------------------------------------------------
Unnamed
the
Nauwillian torchic​
Primary Type
Fire​
Secondary Type
---​
-------------------------------------------
-------------------------------------------
HP
5​
Will
4​
Confidence
6​
Happiness
⬤⭘⭘⭘⭘​
Loyalty
⬤⭘⭘⭘⭘​
Nature
Rash​
DEF
1​
SDEF
2​
Current Rank
Beginner​
------------------------
------------------------
------------------------
Strength
⬤⬤⬤⭘⮿
⮿⮿⮿⮿⮿​
Dexterity
⬤⬤⬤⭘⮿
⮿⮿⮿⮿⮿​
Vitality
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Special
⬤⬤⭘⭘⭘
⮿⮿⮿⮿⮿​
Insight
⬤⬤⭘⭘⮿
⮿⮿⮿⮿⮿​
Tough
⬤⬤⭘⭘⭘​
Cool
⬤⭘⭘⭘⭘​
Beauty
⬤⬤⬤⭘⭘​
Clever
⬤⬤⭘⭘⭘​
Cute
⬤⭘⭘⭘⭘​
Brawl
⬤⭘⭘⭘⭘​
Channel
⭘⭘⭘⭘⭘​
Clash
⬤⬤⭘⭘⭘​
Evasion
⬤⬤⭘⭘⭘​
Alert
⬤⭘⭘⭘⭘​
Athletic
⭘⭘⭘⭘⭘​
Nature
⭘⭘⭘⭘⭘​
Stealth
⭘⭘⭘⭘⭘​
Allure
⭘⭘⭘⭘⭘​
Etiquette
⬤⭘⭘⭘⭘​
Intimidate
⬤⬤⭘⭘⭘​
Perform
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
-----------------------
-----------------------
-----------------------
-----------------------
[object Object][object Object][object Object][object Object]
 

astralprogenitor

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Wild Nauwillian torchic (Amateur) :: Fire/--- || 5/5 HP || 4/4 Will
5 Initiative || 2 DEF || 2 SDEF

Fire Spin :: Fire :: SPECIAL || Foe || Priority 0
6 To-Hit || 4 Damage Pool || 0 Accuracy
Note: 2 dice of damage to the foe at the end of each round for 4 rounds. The foe cannot swap out or flee.

Growl :: Normal :: SUPPORT || All Foes || Priority 0
??? To-Hit || ??? Damage Pool || 0 Accuracy
Effects: Lowers the target's Str by 1.
Note: This move’s To-Hit is the user’s Perform + Tough or Cute, whichever is higher.

Peck :: Flying :: PHYSICAL || Foe || Priority 0
5 To-Hit || 5 Damage Pool || 0 Accuracy

Slash :: Normal :: PHYSICAL || Foe || Priority 0
5 To-Hit || 6 Damage Pool || 0 Accuracy
Effects: High critical.
 

astralprogenitor

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Wild Nauwillian scatterbug (Starter) :: Bug/--- || 4/4 HP || 3/3 Will
2 Initiative || 1 DEF || 1 SDEF

String Shot :: Bug :: SUPPORT || All Foes || Priority 0
1 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: Lowers the target's Dex by 1.

Tackle :: Normal :: PHYSICAL || Foe || Priority 0
2 To-Hit || 3 Damage Pool || 0 Accuracy
 

astralprogenitor

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----------------------------------------------------------------------------------------------
Unnamed
the
Nauwillian torchic​
Primary Type
Fire​
Secondary Type
---​
-------------------------------------------
-------------------------------------------
HP
5​
Will
4​
Confidence
7​
Happiness
⬤⭘⭘⭘⭘​
Loyalty
⬤⭘⭘⭘⭘​
Nature
Hasty​
DEF
1​
SDEF
2​
Current Rank
Beginner​
------------------------
------------------------
------------------------
Strength
⬤⬤⭘⭘⮿
⮿⮿⮿⮿⮿​
Dexterity
⬤⬤⬤⬤⮿
⮿⮿⮿⮿⮿​
Vitality
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Special
⬤⬤⭘⭘⭘
⮿⮿⮿⮿⮿​
Insight
⬤⬤⭘⭘⮿
⮿⮿⮿⮿⮿​
Tough
⬤⬤⭘⭘⭘​
Cool
⬤⬤⭘⭘⭘​
Beauty
⬤⬤⭘⭘⭘​
Clever
⬤⭘⭘⭘⭘​
Cute
⬤⬤⭘⭘⭘​
Brawl
⭘⭘⭘⭘⭘​
Channel
⬤⬤⭘⭘⭘​
Clash
⭘⭘⭘⭘⭘​
Evasion
⬤⬤⭘⭘⭘​
Alert
⬤⬤⭘⭘⭘​
Athletic
⭘⭘⭘⭘⭘​
Nature
⭘⭘⭘⭘⭘​
Stealth
⭘⭘⭘⭘⭘​
Allure
⬤⬤⭘⭘⭘​
Etiquette
⬤⭘⭘⭘⭘​
Intimidate
⭘⭘⭘⭘⭘​
Perform
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
-----------------------
-----------------------
-----------------------
-----------------------
-------------------------------------------
-------------------------------------------
Move
Growl
Type
Normal
Sort
SUPPORT
To-Hit
+
Damage
0
Accuracy
0
Priority
0
Target
All Foes
Special Effects
This move’s To-Hit is the user’s Perform + Tough or Cute, whichever is higher.

Lowers the target's Str by 1.
--------------------------------------------------------------------------------------------
-------------------------------------------
-------------------------------------------
Move
Icicle Spear
Type
Ice
Sort
PHYSICAL
To-Hit
DEX+BRAWL
Damage
STR+1
Accuracy
0
Priority
0
Target
Foe
Special Effects
Successive hits.
--------------------------------------------------------------------------------------------
-------------------------------------------
-------------------------------------------
Move
Peck
Type
Flying
Sort
PHYSICAL
To-Hit
DEX+BRAWL
Damage
STR+2
Accuracy
0
Priority
0
Target
Foe
Special Effects
Nothing
--------------------------------------------------------------------------------------------
-------------------------------------------
-------------------------------------------
Move
Scratch
Type
Normal
Sort
PHYSICAL
To-Hit
DEX+BRAWL
Damage
STR+2
Accuracy
0
Priority
0
Target
Foe
Special Effects
Nothing
--------------------------------------------------------------------------------------------
 

astralprogenitor

late to the party
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Admin
Designer
----------------------------------------------------------------------------------------------
Unnamed
the
Sentret​
Primary Type
Normal​
Secondary Type
---​
-------------------------------------------
-------------------------------------------
HP
5​
Will
4​
Confidence
6​
Happiness
⬤⭘⭘⭘⭘​
Loyalty
⬤⭘⭘⭘⭘​
Nature
Naughty​
DEF
1​
SDEF
2​
Current Rank
Starter​
------------------------
------------------------
------------------------
Strength
⬤⬤⭘⭘⮿
⮿⮿⮿⮿⮿​
Dexterity
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Vitality
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Special
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Insight
⬤⬤⭘⭘⮿
⮿⮿⮿⮿⮿​
Tough
⬤⬤⭘⭘⭘​
Cool
⬤⬤⭘⭘⭘​
Beauty
⬤⭘⭘⭘⭘​
Clever
⬤⭘⭘⭘⭘​
Cute
⬤⭘⭘⭘⭘​
Brawl
⬤⭘⭘⭘⭘​
Channel
⬤⭘⭘⭘⭘​
Clash
⬤⭘⭘⭘⭘​
Evasion
⭘⭘⭘⭘⭘​
Alert
⬤⭘⭘⭘⭘​
Athletic
⭘⭘⭘⭘⭘​
Nature
⬤⭘⭘⭘⭘​
Stealth
⭘⭘⭘⭘⭘​
Allure
⭘⭘⭘⭘⭘​
Etiquette
⭘⭘⭘⭘⭘​
Intimidate
⭘⭘⭘⭘⭘​
Perform
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
-----------------------
-----------------------
-----------------------
-----------------------
-------------------------------------------
-------------------------------------------
Move
Foresight
Type
Normal
Sort
SUPPORT
To-Hit
INS+ALERT
Damage
0
Accuracy
0
Priority
0
Target
Foe
Special Effects
The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.

Nothing
--------------------------------------------------------------------------------------------
-------------------------------------------
-------------------------------------------
Move
Scratch
Type
Normal
Sort
PHYSICAL
To-Hit
DEX+BRAWL
Damage
STR+2
Accuracy
0
Priority
0
Target
Foe
Special Effects
Nothing
--------------------------------------------------------------------------------------------
 

astralprogenitor

late to the party
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Staff member
Admin
Designer
----------------------------------------------------------------------------------------------
Unnamed
the
Sentret​
Primary Type
Normal​
Secondary Type
---​
-------------------------------------------
-------------------------------------------
HP
9​
Will
4​
Confidence
6​
Happiness
⬤⭘⭘⭘⭘​
Loyalty
⬤⭘⭘⭘⭘​
Nature
Bashful​
DEF
3​
SDEF
2​
Current Rank
Amateur​
------------------------
------------------------
------------------------
Strength
⬤⬤⬤⭘⮿
⮿⮿⮿⮿⮿​
Dexterity
⬤⬤⭘⮿⮿
⮿⮿⮿⮿⮿​
Vitality
⬤⬤⬤⮿⮿
⮿⮿⮿⮿⮿​
Special
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Insight
⬤⬤⭘⭘⮿
⮿⮿⮿⮿⮿​
Tough
⬤⬤⭘⭘⭘​
Cool
⬤⬤⬤⭘⭘​
Beauty
⬤⬤⬤⭘⭘​
Clever
⬤⭘⭘⭘⭘​
Cute
⬤⬤⭘⭘⭘​
Brawl
⬤⬤⭘⭘⭘​
Channel
⬤⬤⭘⭘⭘​
Clash
⬤⭘⭘⭘⭘​
Evasion
⭘⭘⭘⭘⭘​
Alert
⬤⬤⬤⭘⭘​
Athletic
⬤⭘⭘⭘⭘​
Nature
⭘⭘⭘⭘⭘​
Stealth
⬤⭘⭘⭘⭘​
Allure
⭘⭘⭘⭘⭘​
Etiquette
⬤⭘⭘⭘⭘​
Intimidate
⬤⭘⭘⭘⭘​
Perform
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
-----------------------
-----------------------
-----------------------
-----------------------
-------------------------------------------
-------------------------------------------
Move
Amnesia
Type
Psychic
Sort
SUPPORT
To-Hit
INS+ALERT
Damage
0
Accuracy
0
Priority
0
Target
User
Special Effects
Raises the user's SpDef by 2.
--------------------------------------------------------------------------------------------
-------------------------------------------
-------------------------------------------
Move
Helping Hand
Type
Normal
Sort
SUPPORT
To-Hit
DEX+PERFORM
Damage
0
Accuracy
0
Priority
5
Target
Target
Special Effects
Target gets +2 on accuracy and damage rolls.

Nothing
--------------------------------------------------------------------------------------------
-------------------------------------------
-------------------------------------------
Move
Quick Attack
Type
Normal
Sort
PHYSICAL
To-Hit
DEX+BRAWL
Damage
STR+2
Accuracy
0
Priority
1
Target
Foe
Special Effects
Nothing
--------------------------------------------------------------------------------------------
-------------------------------------------
-------------------------------------------
Move
Rest
Type
Psychic
Sort
SUPPORT
To-Hit
VIT+NATURE
Damage
0
Accuracy
0
Priority
0
Target
User
Special Effects
Costs 1 Will. The user must sleep for the next round.

The target recovers 5 HP, up to their max.
--------------------------------------------------------------------------------------------
 

astralprogenitor

late to the party
D
Staff member
Admin
Designer
----------------------------------------------------------------------------------------------
Unnamed
the
Nauwillian scatterbug​
Primary Type
Bug​
Secondary Type
---​
-------------------------------------------
-------------------------------------------
HP
9​
Will
3​
Confidence
9​
Happiness
⬤⭘⭘⭘⭘​
Loyalty
⬤⭘⭘⭘⭘​
Nature
Brave​
DEF
3​
SDEF
1​
Current Rank
Amateur​
------------------------
------------------------
------------------------
Strength
⬤⬤⬤⮿⮿
⮿⮿⮿⮿⮿​
Dexterity
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Vitality
⬤⬤⬤⮿⮿
⮿⮿⮿⮿⮿​
Special
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Insight
⬤⭘⭘⮿⮿
⮿⮿⮿⮿⮿​
Tough
⬤⭘⭘⭘⭘​
Cool
⬤⬤⬤⭘⭘​
Beauty
⬤⭘⭘⭘⭘​
Clever
⬤⬤⬤⭘⭘​
Cute
⬤⬤⬤⭘⭘​
Brawl
⬤⭘⭘⭘⭘​
Channel
⬤⬤⭘⭘⭘​
Clash
⬤⭘⭘⭘⭘​
Evasion
⭘⭘⭘⭘⭘​
Alert
⬤⬤⬤⭘⭘​
Athletic
⬤⬤⭘⭘⭘​
Nature
⭘⭘⭘⭘⭘​
Stealth
⭘⭘⭘⭘⭘​
Allure
⬤⭘⭘⭘⭘​
Etiquette
⭘⭘⭘⭘⭘​
Intimidate
⬤⭘⭘⭘⭘​
Perform
⬤⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
???
⭘⭘⭘⭘⭘​
-----------------------
-----------------------
-----------------------
-----------------------
-------------------------------------------
-------------------------------------------
Move
Bug Bite
Type
Bug
Sort
PHYSICAL
To-Hit
DEX+BRAWL
Damage
STR+2
Accuracy
0
Priority
0
Target
Foe
Special Effects
Nothing
--------------------------------------------------------------------------------------------
-------------------------------------------
-------------------------------------------
Move
Lick
Type
Ghost
Sort
PHYSICAL
To-Hit
DEX+BRAWL
Damage
STR+1
Accuracy
0
Priority
0
Target
Foe
Special Effects
Roll 3 Chance Dice to inflict Paralyze on the target.
--------------------------------------------------------------------------------------------
-------------------------------------------
-------------------------------------------
Move
String Shot
Type
Bug
Sort
SUPPORT
To-Hit
INS+NATURE
Damage
0
Accuracy
0
Priority
0
Target
All Foes
Special Effects
Lowers the target's Dex by 1.
--------------------------------------------------------------------------------------------
-------------------------------------------
-------------------------------------------
Move
Tackle
Type
Normal
Sort
PHYSICAL
To-Hit
DEX+BRAWL
Damage
STR+2
Accuracy
0
Priority
0
Target
Foe
Special Effects
Nothing
--------------------------------------------------------------------------------------------
 

astralprogenitor

late to the party
D
Staff member
Admin
Designer
Wild Sentret (Ace) :: Normal/--- || 6/6 HP || 6/6 Will
2 Initiative || 3 DEF || 4 SDEF

Amnesia :: Psychic :: SUPPORT || User || Priority 0
5 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: Raises the user's SpDef by 2.

Foresight :: Normal :: SUPPORT || Foe || Priority 0
5 To-Hit || ??? Damage Pool || 0 Accuracy
Note: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.

Helping Hand :: Normal :: SUPPORT || Target || Priority 5
1 To-Hit || ??? Damage Pool || 0 Accuracy
Note: Target gets +2 on accuracy and damage rolls.
 
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