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Isle of Illusion

A long, long time ago, the Island of Illusion was discovered. It was discovered by Twolegs and found to be inhabited by wild cats. They weren’t just Tigers and Lions, no. They were the same as domesticated cats, just... Wild. They seemed to have some sort of hierarchy and intelligence, understanding of things that animals normally might not. The Twolegs learned very quickly not to mess with these wild cats but would instead interact with them by bringing more cats. Strays and unwanted pet cats would be brought and dumped on the island, left to fend for themselves or join one of the many groups of wild cats. Some Twolegs were able to find their way onto the island to live, staying along the coastline and keeping to their cities. It’s as if they all know they cannot go further into the island, and that only those who respect the cats are allowed to live on the island. The Twolegs don’t even know how BIG the island actually is. They keep trying to sail around it but can never seem to find an end. They have experienced different biomes touching the edge of the island, such as the southern side being warmer, and the northern side being colder. But they have yet to find the far western side, if it even exists. These excursions end after a handful of days, with the ship going into a storm and coming out the other side… Completely turned around. No matter what kinds of science and course correction they do, no matter how much they follow the stars... They just cannot find the far end.

That being said, after several centuries of this, the Twolegs have grown accustomed to the size of the island. It’s almost as if being around it for so long has somehow dulled their sense of exploration and knowledge. They raise cats brought from their own countries and continents and have been known to take in abandoned kits from the wilds. Through the decades the Twolegs have also noted that the wild cats have grown in intelligence. They have adapted some techniques the Twolegs use, such as medicine and crude bindings, but do not have the capacity or ability to make technological advances with electronics. The cats have begun to mimic the Twolegs in accessories, bags, medicine, reinforcing their homes, and even making traps to catch prey. The cats can farm flora but have no capacity for farming fauna. The Twolegs have not been able to find a cause for this, nor do they seem to want to. It’s, again, as if they’ve lost all drive to pursue that knowledge and find these answers amongst the wild cats. The Twolegs simply exist on the island outskirts, with their farming of animals and crops, and their technology that connects them to their own home countries.

The rest is left to the wilds.



Basically, this shop is meant to be a Warriors based shop. It draws on the aspect of clans, special powers for leaders, spirituality with spirit cats and prophecies. But it does not limit to just that. There are singular colonies, there are kittypets who live with the Twolegs, and there are clans which are colonies of cats who share beliefs with another colony. Clans, in this shop, are just a way to explain multiple colonies who share beliefs. There can be SkyClan, EarthClan, PoppyClan, whatever clan you want, that share beliefs. There’s no specific “hey, it’s ThunderClan and RiverClan and the rest are loner colonies”. There can be a multitude of clans that interact with each other.

This shop is meant to be fun. There’s no set specific map or borders or biomes simply because I do not want to restrict the creativity of players. There can be desert biomes and tundra biomes, swamp biomes and mountainous biomes. I might not be able to – no I’m certain I can’t – anticipate all the questions and concerns people will have regarding what is and isn’t allowed. I will be doing my best to help things to fit into the world naturally, as it is fantasy, but not cyberpunk and edgy, or anthropomorphic cats living amongst other races. It is still based in reality.
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