Rolling for the Wild Battle...
Wild Sentret
Starter, Sentret
HP: 4 (4) | Will: 4 (4) | DEF: 1 | SDEF: 2
1. FORSIGHT
(Normal | Support | Foe)
To-Hit: 3
Effect: The user's move cannot miss and its normal and fighting type moves can affect ghost type pokemon and it's ghost type moves can...
Rolling for Skill Challenge...
Pip
3 DEX + 1 Evasion
DC 2
... failure!
Once again Pip spotted another pokemon in the distance. It appeared to be a fairly normal sentret... after the success of the last battle (disastrous attempts at catching it aside), Pip was feeling inspired to try again...
Rolling for Exploration...
From your current vantage point, you can see several pokémon foraging at the edge of the beach. The grass affords you quite a bit of camouflage, and you could probably sneak up on one of them if you were very quiet...
Optional. On failure, roll a normal Wild Battle...
Rolling for Exploration...
Your pokédex beeps at you, its sensors apparently indicating a storm brewing in your near vicinity. Odd - the sky seems perfectly clear where you are.
PIP SIRENES | Energy: 6 > 5 (9) | HP: 7 (8) | Confidence: 6 (6)
LITTLE GUY | HP: 6 (6) | Will: 5 (5) | Confidence...
Rolling for Skill Challenge...
Pip
1 INS + 2 Alert
DC 2
... Success!
After their encounter with the Lefmew, Pip and Little Guy start moving up hill, still close enough to the water that they're able to enjoy the nice view. The totodile toddled a little closer to the cliff edge than Pip...
Rolling for Exploration...
A hill you've been walking on has slowly turned into a seaside cliff, giving you an impressive view of both the ocean and the rolling plains below. As your gaze scans the horizon, you might notice something interesting along the edge...
On success, gain +1 Flower...
Rolling for Little Guy the Totodile's Scratch Damage...
4 Successes - 1 Defense (2 - 1)
... Little Guy the Totodile does 3 Damage to Wild Lefmew!
🏆 Victory to Little Guy the Totodile!
Little Guy
Beginner, N. Totodile
HP: 6 (6) | Will: 5 (5) | DEF: 3 - 1 | SDEF: 3
Wild Lefmew
Beginner...
Rolling for Little Guy the Totodile's Damage...
3 Successes - 1 Defense (2 - 1)
... Little Guy the Totodile does 2 Damage to Wild Lefmew!
Little Guy
Beginner, N. Totodile
HP: 6 (6) | Will: 5 (5) | DEF: 3 - 1 | SDEF: 3
Wild Lefmew
Beginner, Lefmew
HP: 5 > 3 (5) | Will: 3 (4) | DEF: 2 - 1 |...
Roll for Little Guy the Totodile's Attack...
Little Guy the Totodile uses Scratch!
... Success!
Little Guy
Beginner, N. Totodile
HP: 6 (6) | Will: 5 (5) | DEF: 3 - 1 | SDEF: 3
Wild Lefmew
Beginner, Lefmew
HP: 5 (5) | Will: 3 (4) | DEF: 2 - 1 | SDEF: 3
LEER
(Normal | Support | All Foes)...
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