Group statistics

Members:
51
Threads:
611
Messages:
10768
Discussions:
0

Latest posts

Group events

Pokémon Expeditions

[Completed] Test Expedition No. 2 - Hazel Acer - Area 00

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 15
Res: 10
Forward! Rollin for Event

-1 Energy

Status:
Trainer: 7/7 HP, 7 Energy
Sebby: 5/5 HP, 4/4 Will | Home Run Henry: 7/7 HP, 4/4 Will |
Gear:
5x Research Balls (CS: 5)
Finds:
Nothing so far!​
 
Last edited:

Moonie

Veteran
D
Dice Rolled:
🎲d6 5 1 6 5 6 23
Resolving Event:


10You can see a bumpy rock? just on the other side of a skinny little sapling. If only there were some way to get past it! Roll for one of your pokémon to see if they can do anything. On success, gain bumpy rock?.Str+Brawl1

Hazel encourages Henry to try!

Str+Brawl = 5
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 15
Res: 4
Success! Bumpy rock? Obtained!

Let's keep moving.

Rolling for event
-1 Energy

Status:
Trainer: 7/7 HP, 6 Energy
Sebby: 5/5 HP, 4/4 Will
Home Run Henry: 7/7 HP, 4/4 Will

Gear:
5x Research Balls (CS: 5)

Finds:
Bumpy rock?
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 2 5 3 6 16
resolving event:


4A grove of berry trees pops into sight a few yards ahead of you! Roll for trainer to determine if any of them are good to eat. On success, +1 energy. On failure, bad fruit! Roll 2d6. For each fail (1, 2, 3), -1 HP for trainer. 0 HP means the expedition is over!. This roll is optional and may be skipped.Ins+Nature1

Hazel will attempt to determine if the berries are okay to eat!

Ins+Nature = 4
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 15
Res: 6
Success! They berries were delicious!

+1 Energy

After the snack the party continues.
Rolling for Event

- 1 Energy

Status:
Trainer: 7/7 HP, 6 Energy
Sebby: 5/5 HP, 4/4 Will
Home Run Henry: 7/7 HP, 4/4 Will

Gear:
5x Research Balls (CS: 5)

Finds:
Bumpy rock?
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 15
Res: 1
Resolving Event:


6A flock of pidgeys materialize, fly over your head, then dematerialize. Wow. Continue your adventure.

Weird. Let's continue!

Rolling for event

-1 Energy

Status:
Trainer: 7/7 HP, 5 Energy
Sebby: 5/5 HP, 4/4 Will
Home Run Henry: 7/7 HP, 4/4 Will

Gear:
5x Research Balls (CS: 5)

Finds:
Bumpy rock?
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 4
Res: 4
1You encounter something ... Roll a Wild Battle.

Rolling for Wild Battle
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 1 6 7
Wild Rattata has appeared!

Sending out Home Run Henry

Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2
Rattata: 5/5 HP, 3/3 Will | Def 2, SDef 1

Rolling Initiantive
Henry, Rattata

(Initiative is 1d6 + dexterity + alert)
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 4
Res: 2
Henry: 3
Rattata: 9

Order: Rattata, Henry | Turn: Rattata
Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2
Rattata: 5/5 HP, 3/3 Will | Def 2, SDef 1

Rattata attacks!

Moves:

1. Tackle
2. Tail Whip
3. Bite
4. Quick Attack
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 6 4 5 15
Rattata uses Tail Whip

Tail Whip:

To hit: Cute + Perform = 3
Damage: 0
Lower's the target's DEF by 1.
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 2 4 4 10
Order: Rattata, Henry | Turn: Henry
Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense)
Rattata: 5/5 HP, 3/3 Will | Def 2, SDef 1

Henry uses Bone Club!

To hit: Dex+Brawl = 3
Damage: 2+Str+STAB = 6
Roll 2 Chance Dice to Flinch the target.
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 2 2 4 1 5 3 4 6 27
Bone Club hits! Rolling Damage!
Damage, Chance

Order: Rattata, Henry | Turn: Henry
Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense)
Rattata: 5/5 HP, 3/3 Will | Def 2, SDef 1
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 6 2 1 9
Bone Club deals 1 Damage, Rattata Flinches!

Rattata Flinches, it's turn is skipped for one round.

Order: Rattata, Henry | Turn: Henry
Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense)
Rattata: 4/5 HP, 3/3 Will | Def 2, SDef 1

Henry uses Pound!

To Hit: Dex+Brawl 3
Damage: 2+Str 5
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 3 4 1 4 1 13
Pound hits! Rolling damage!

Order: Rattata, Henry | Turn: Henry
Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense)
Rattata: 4/5 HP, 3/3 Will | Def 2, SDef 1
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 4
Res: 4
Pound deals 1 damage to Rattata

Order: Rattata, Henry | Turn: Wild
Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense)
Rattata: 3/5 HP, 3/3 Will | Def 2, SDef 1

Rattata attacks!


1. Tackle
2. Tail Whip
3. Bite
4. Quick Attack
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 2 1 6 4 2 15
Rattata uses Quick Attack!

To hit: Dex+Brawl 5
Damage: 2+Str 4
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 5 4 6 1 16
Quick Attack hits!
Rolling Damage

Order: Rattata, Henry | Turn: Wild
Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense)
Rattata: 3/5 HP, 3/3 Will | Def 2, SDef 1
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 4 4 2 10
Quick Attack deals 1 Damage to Henry!

Order: Rattata, Henry | Turn: Henry
Home Run Henry: 6/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense)
Rattata: 3/5 HP, 3/3 Will | Def 2, SDef 1

Henry uses Pound!

To Hit: Dex+Brawl 3
Damage: 2+Str 5
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 4 6 1 1 3 15
Pound hits!
Rolling damage!

Order: Rattata, Henry | Turn: Henry
Home Run Henry: 6/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense)
Rattata: 3/5 HP, 3/3 Will | Def 2, SDef 1
 
Top