- 490
- #1
[Only those quoted may respond!]
The deep dark abyss... what more could you ask for??
On the shelf you notice a stack of flashlights, and you make the very quick and wise decision to grab one and a couple of the rolling loose batteries, juuust in case.
This place is old and decrepit, and you decide you're brave enough to find out what that 4th camera is hiding.
Wielding your flickering flashlight as both a weapon and a light source, you make your way thru the foyer, pushing thru the entryway turnstiles with ease and barely sparing a glance at the giant golden statue in the entrance.
And arrow on the wall directs you to the right, where there seems to be a hallway.
The handy flashlight comes in... uhm, handy... in the dark, and a short trip later you're looking at one of the pizzeria mascots looming over a gate to the race track.
Or what should have been a race track.
No sooner did you glance down away from the following pair of eyes, the hole from the camera is there in plain sight, destroying part of the track and making a path down into the dark like a dangerous sinkhole.
The gate for the track is locked, but since it's only a simple chain link one you scale it with ease, dropping on the other side all easy-peasy and making your way over to the hole.
Flashing your light down into it, you can see that there's some kind of scaffolding, as if someone had gone down before, and it makes you a little more comfortable about climbing into the dark, and with little to no hesitation you descend.
The scaffolding goes from a sturdy metal to wood, and the further you climb down the more you start to wonder if this was a good idea.
You misstep and one of the rungs of the wooden scaffolding cracks, causing you to slip and land with a thud on a rather cushy bed of decaying... something or other.
Luckily for you, you'd only fallen about 3 inches; the dark made it almost impossible to see anything down here.
Looking around, it seems you're in a cave, with tunnels connecting all over the place, and you can't help but shiver.
The expected direction seems to be the middle tunnel, with a few old string lights barely flickering signs of life to lead the way...
A movement in the dark, and you flash your light down the left tunnel just in time to see something slide away around a bend, just out of sight.
But you swear you can hear something whispering in the tunnel to the right, and your flashlight bounces back and forth between all three options.
Where do you go?
[Roll 1d100 along with your choice!]
Responses must be in by the 23rd, 11:30 PM EST
This will be your thread for the remainder of the game!
The deep dark abyss... what more could you ask for??
On the shelf you notice a stack of flashlights, and you make the very quick and wise decision to grab one and a couple of the rolling loose batteries, juuust in case.
This place is old and decrepit, and you decide you're brave enough to find out what that 4th camera is hiding.
Wielding your flickering flashlight as both a weapon and a light source, you make your way thru the foyer, pushing thru the entryway turnstiles with ease and barely sparing a glance at the giant golden statue in the entrance.
And arrow on the wall directs you to the right, where there seems to be a hallway.
The handy flashlight comes in... uhm, handy... in the dark, and a short trip later you're looking at one of the pizzeria mascots looming over a gate to the race track.
Or what should have been a race track.
No sooner did you glance down away from the following pair of eyes, the hole from the camera is there in plain sight, destroying part of the track and making a path down into the dark like a dangerous sinkhole.
The gate for the track is locked, but since it's only a simple chain link one you scale it with ease, dropping on the other side all easy-peasy and making your way over to the hole.
Flashing your light down into it, you can see that there's some kind of scaffolding, as if someone had gone down before, and it makes you a little more comfortable about climbing into the dark, and with little to no hesitation you descend.
The scaffolding goes from a sturdy metal to wood, and the further you climb down the more you start to wonder if this was a good idea.
You misstep and one of the rungs of the wooden scaffolding cracks, causing you to slip and land with a thud on a rather cushy bed of decaying... something or other.
Luckily for you, you'd only fallen about 3 inches; the dark made it almost impossible to see anything down here.
Looking around, it seems you're in a cave, with tunnels connecting all over the place, and you can't help but shiver.
The expected direction seems to be the middle tunnel, with a few old string lights barely flickering signs of life to lead the way...
A movement in the dark, and you flash your light down the left tunnel just in time to see something slide away around a bend, just out of sight.
But you swear you can hear something whispering in the tunnel to the right, and your flashlight bounces back and forth between all three options.
Where do you go?
[Roll 1d100 along with your choice!]
Responses must be in by the 23rd, 11:30 PM EST
This will be your thread for the remainder of the game!