- 342
- #21
Dice Rolled:
🎲d6
4
4
4
12
nO. man this lefmew is unlucky. Baby gonna use disarming voice
Initiative: lefmew, Baby
Status:
Eulalio: 7/7 HP, 6 Energy
Gear:
5x Research Balls (CS: 5)
(Add other gear)
Finds:
None
Baby the Delcatty :: Normal || 6/6 HP || 5/5 Will
4 Initiative || 2 DEF || 3 SDEF
--Moveset:
Disarming Voice :: Fairy || Special || All Foes || Priority
3 To-Hit || 5 Damage Pool || 0 Accuracy
Effects: High Accuracy
Fake Out :: Normal || Physical || Foe || Priority 1
4 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: If this move is used in the first turn the user is in battle, Flinch the target.
Foresight :: Normal || Support || Foe || Priority 0
5 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
Tackle :: Normal || Physical || Foe || Priority 0
4 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: nothing
Sundrop the Lefmew :: Grass/Flying || 4/4 HP || 4/4 Will
2 Initiative || 1 DEF || 2 SDEF
--Moveset:
Tackle :: Normal || Physical || Foe || Priority 0
3 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: nothing
Initiative: lefmew, Baby
Status:
Eulalio: 7/7 HP, 6 Energy
Gear:
5x Research Balls (CS: 5)
(Add other gear)
Finds:
None
Baby the Delcatty :: Normal || 6/6 HP || 5/5 Will
4 Initiative || 2 DEF || 3 SDEF
--Moveset:
Disarming Voice :: Fairy || Special || All Foes || Priority
3 To-Hit || 5 Damage Pool || 0 Accuracy
Effects: High Accuracy
Fake Out :: Normal || Physical || Foe || Priority 1
4 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: If this move is used in the first turn the user is in battle, Flinch the target.
Foresight :: Normal || Support || Foe || Priority 0
5 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
Tackle :: Normal || Physical || Foe || Priority 0
4 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: nothing
Sundrop the Lefmew :: Grass/Flying || 4/4 HP || 4/4 Will
2 Initiative || 1 DEF || 2 SDEF
--Moveset:
Tackle :: Normal || Physical || Foe || Priority 0
3 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: nothing
Wild Lefmew (Beginner) :: Grass/Flying || 2/5 HP || 5/5 Will 4 Initiative || 2 DEF || 3 SDEF Gust :: Flying :: SPECIAL || Foe || Priority 0 3 To-Hit || 3 Damage Pool || 0 Accuracy Synthesis :: Grass :: SUPPORT || User || Priority 0 1 To-Hit || ??? Damage Pool || 0 Accuracy Effects: The target recovers 3 HP, up to their max. Note: Costs 1 Will. Tackle :: Normal :: PHYSICAL || Foe || Priority 0 3 To-Hit || 3 Damage Pool || 0 Accuracy Tail Whip :: Normal :: SUPPORT || All Foes || Priority 0 1 To-Hit || ??? Damage Pool || 0 Accuracy Effects: Lowers the target's Def by 1. |