2 | Far from the perfectly mowed lawns you might be used to in civilization, the grasslands with all their ... grassy tendencies in fact leave you quite disoriented. Before long you're pretty sure you're completely lost, unable to ascertain the right way back home.
Send one of your pokémon to try and scout the way back.
On failure, -2 energy from getting lost! | One PKMN: INS+Alert | 1 |
Even thought Eulalio was trying to keep good track of how to get back to town, they still seemed to have lost their way. In their defense, all the grass tended to look the same. Looking around for any landmarks, they couldn't see any and with a sigh they sent out Baby. "Baby, honey, could you show me the way back to town?"
Status:
Eulalio: 7/7 HP, 4 Energy
Gear:
5x Research Balls (CS: 5)
Finds:
None
Baby the Delcatty :: Normal || 6/6
HP || 5/5
Will
4
Initiative || 2
DEF || 3
SDEF
--Moveset:
Disarming Voice :: Fairy || Special || All Foes || Priority
3 To-Hit || 5 Damage Pool || 0 Accuracy
Effects: High Accuracy
Fake Out :: Normal || Physical || Foe || Priority 1
4 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: If this move is used in the first turn the user is in battle, Flinch the target.
Foresight :: Normal || Support || Foe || Priority 0
5 To-Hit || 0 Damage Pool || 0 Accuracy
Effects: The user’s moves cannot miss and its normal and fighting type moves can affect ghost type pokemon and its ghost type moves can affect normal type pokemon for this battle.
Tackle :: Normal || Physical || Foe || Priority 0
4 To-Hit || 4 Damage Pool || 0 Accuracy
Effects: nothing
Sundrop the Lefmew :: Grass/Flying || 4/4
HP || 4/4
Will
2
Initiative || 1
DEF || 2
SDEF
--Moveset:
Tackle :: Normal || Physical || Foe || Priority 0
3 To-Hit || 3 Damage Pool || 0 Accuracy
Effects: nothing