- 118
- #22
Dice Rolled:
🎲d6
1
2
3
5
5
2
6
24
Wild Lefmew (Beginner) :: Grass/Flying || 5/5 HP || 5/5 Will
4 Initiative || 2 DEF || 3 SDEF
Gust :: Flying :: SPECIAL || Foe || Priority 0
3 To-Hit || 3 Damage Pool || 0 Accuracy
Synthesis :: Grass :: SUPPORT || User || Priority 0
1 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: The target recovers 3 HP, up to their max.
Note: Costs 1 Will.
Tackle :: Normal :: PHYSICAL || Foe || Priority 0
3 To-Hit || 3 Damage Pool || 0 Accuracy
Tail Whip :: Normal :: SUPPORT || All Foes || Priority 0
1 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: Lowers the target's Def by 1.
4 Initiative || 2 DEF || 3 SDEF
Gust :: Flying :: SPECIAL || Foe || Priority 0
3 To-Hit || 3 Damage Pool || 0 Accuracy
Synthesis :: Grass :: SUPPORT || User || Priority 0
1 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: The target recovers 3 HP, up to their max.
Note: Costs 1 Will.
Tackle :: Normal :: PHYSICAL || Foe || Priority 0
3 To-Hit || 3 Damage Pool || 0 Accuracy
Tail Whip :: Normal :: SUPPORT || All Foes || Priority 0
1 To-Hit || ??? Damage Pool || 0 Accuracy
Effects: Lowers the target's Def by 1.
- 32
- #26
Dice Rolled:
🎲d6
6
3
2
11
hits and puffs heals nothing because puff is a weirdo
Wild Lefmew (Beginner) :: Grass/Flying || 5/5 HP || 4/5 Will
4 Initiative || 2 DEF || 3 SDEF
ago uses peck
Wild Lefmew (Beginner) :: Grass/Flying || 5/5 HP || 4/5 Will
4 Initiative || 2 DEF || 3 SDEF
ago uses peck
- 28
- #28
Number Generated:
Min: 1
Max: 4
Res: 2
3x 2 damge = 6 totaly -2 def =4
Wild Lefmew (Beginner) :: Grass/Flying || 1/5 HP || 4/5 Will
4 Initiative || 2 DEF || 3 SDEF
Wild Lefmew (Beginner) :: Grass/Flying || 1/5 HP || 4/5 Will
4 Initiative || 2 DEF || 3 SDEF
- 25
- #30
Dice Rolled:
🎲d6
5
4
2
11
works, heals 3 hp
Wild Lefmew (Beginner) :: Grass/Flying || 4/5 HP || 4/5 Will
4 Initiative || 2 DEF || 3 SDEF
mago peck
Wild Lefmew (Beginner) :: Grass/Flying || 4/5 HP || 4/5 Will
4 Initiative || 2 DEF || 3 SDEF
mago peck
- 20
- #32
Number Generated:
Min: 1
Max: 4
Res: 2
4=2=2
Wild Lefmew (Beginner) :: Grass/Flying || 2/5 HP || 4/5 Will
4 Initiative || 2 DEF || 3 SDEF
Wild Lefmew (Beginner) :: Grass/Flying || 2/5 HP || 4/5 Will
4 Initiative || 2 DEF || 3 SDEF
- 21
- #34
Dice Rolled:
🎲d6
1
3
1
5
Wild Lefmew (Beginner) :: Grass/Flying || 5/5 HP || 2/5 Will
4 Initiative || 2 DEF || 3 SDEF
mago peck
4 Initiative || 2 DEF || 3 SDEF
mago peck
- 19
- #39
Number Generated:
Min: 1
Max: 4
Res: 3
Wild Lefmew (Beginner) :: Grass/Flying || 3/5 HP || 2/5 Will
4 Initiative || 2 DEF || 3 SDEF
4 Initiative || 2 DEF || 3 SDEF