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Warriors: Cats of the Sun

[ Setting ]

Blinded By Silence

Grizzled Veteran
D
StoneClan makes their camp in the caves of a small cliff overlooking a slow-moving leg of the river, a location as reminiscent of their mountain home as they could hope for.

While the cliff is not as tall as the ravine had been, the leader's den is no longer up near the top of the ridge. Instead, the Sunseer makes their nest in an easy-to-find cave near the base of the cliff. It's quaint but comfortable, a curtain of ivy shielding the inside from the wind that comes off the river. Being a few fox-length's from the Stone Circle, the clan's new gathering place is right at hand. Unlike in the mountains, there isn't a Cave of Visions here. Instead, if clan members feel the need to feel close to their ancestors, they go to the Sunspot, an outcrop of white stone that juts out over the river. From dawn til dusk, it always seems to be in full sun, warm and serene.

The nursery is located at the top of the cliff. The entrance is well hidden and was found entirely by accident. On top of the cliffs, there is a tree, hollowed with rot. Climbing inside, there is a long abandoned burrow that opens up into a wide cave lined with the softest nesting materials. While this cave doesn't offer much in way of privacy as their old one did, it is far better protected and difficult for kits to escape.

The rest of the nests are hidden in crevices near the base of the cliffs. The Warrior's took the largest cave, a room with low ceilings and multiple entrances that let light filter in. The Apprentices made their nests in a cave near the edge of a large berry bush, the entrance hidden by its thorny brambles. Behind the berry brambles, the cliff pulls in, leaving a nice gap making it easy to enter the cave behind, if you know where to look. Here is what would have been the largest cave if it was not divided into three by stone. The Medicine Den lies between the Apprentice's den and the Elder's den, which allows for easy access for those who need it and help from those eager to provide it.

Outside the clan camp lies the river, slow and steady, filled will plenty of fish for those willing to catch them. The pine wood that fills the territory is rich and full of life. Truly this land is a gift from SunClan that will be treasured dearly.
 

Blinded By Silence

Grizzled Veteran
D
StoneClan Patrols
  1. Hunting Encounter (roll 1d20 - on a 10 or higher you successfully catch your prey!)
  2. Battle Encounter (Snake)
  3. Hunting Encounter (roll 1d20 - on a 10 or higher you successfully catch your prey!)
  4. Battle Encounter (Goose)
  5. Battle Encounter (Fox)
  6. Battle Encounter (Rogue - NPC)

Apprentice Training
  1. Battle Training (mock battle between mentor and apprentice)
  2. Hunting Practice (roll 1d20 - on a 17 or higher, you're able to sneak up on your mentor!)
  3. Hunting Practice ( roll 1d20 - on a 10 or higher, you successfully catch the leaf you've been trying to sneak up on!)
  4. Territory Investigation (roll 1d20 - on a 1 or 20, your cats find an herb they can bring back to the medicine cat! A 20 is a rare find, a 1 is a poisonous herb! But that's still useful... right?)
  5. Battle Training (mock battle between mentor and apprentice)
  6. Accident! (Something went wrong during your training, did an injury occur or did you get rained out? Describe what happened and how you and your mentor/apprentice got through it together.)
 
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