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    [ORP]Bulbasaur hour[Closed]

    Eulalio waited til they had permission, then they reached out to cup the bulbasaur's face. They couldn't resist giving it a little squish before moving to actually pet the top of their head. Plant pokemon were so cute and these bulbasaurs felt so different. More like the petals on a flower than...
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    [Research Co-op] Behold! A weedle! (Eulalio and Co)

    It wasn't long before people started showing up. Eulalio was maybe halfway through the painting they were working on when the first person popped in. Tilting their chair forward, they waved them in, just barely managing not to flick paint on themselves in the process. Their return smile was...
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    [Research] “Fair Weather” Friends [Farren, Pip, Tori, Benji]

    Tori held the small basket of goodies she was carrying close. With the storm wrecking havoc outside the town, it was more important than ever to make sure everyone was in tip top shape. The last batch of new residents had just barely managed to squeak inside before they were cut off from the...
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    [Research Co-op] Toto-lly cool Facts about Totodile! (Wynmond + Tori)

    Tori hefted the basket of goodies up as she made her way to quickly try and get to their meeting spot even faster. Today was a super exciting one. Shelly had come through quarantine and she'd had the grand idea to meet up with her new friend to check to see how little Barker was doing and maybe...
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    [Research Co-op] Learning more on Lefmew (Eulalio & Adette)

    Eulalio had expected some sort of acknowledgement from the torchic, and was a bit surprised when the pokemon ignored him to pester Adette instead. Why would they-- ahhh, jealousy. They covered their mouth so that the pokemon couldn't see their soft chuckle. It was cute how much the little...
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    [Group Research] Weather or Not they Succeed is Up to RNG (Eulalio, Pip, Gabbro)

    Rolling for Eulalio. Ins + Nature = 5 dice 2/9 successes
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    [Group Research] Weather or Not they Succeed is Up to RNG (Eulalio, Pip, Gabbro)

    Trainer: Eulalio, Pip, Gabbro Project: Task: #M01 - The Traveling Tempest's Tumultuous Terror! Assignment: What's going on with that storm? Requirement Proof: n/a Options Chosen: Weather Oddities 2 Which Rolls: INS OR CLEVER + Nature OR Any Weather Sci OR Any Ocean Sci
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    [Research Co-op] Behold! A weedle! (Eulalio and Co)

    Eulalio sent out the message that they were willing to help people and get help about learning more about the native weedles. It seemed there weren't many of them kicking about, so theirs was one of the few that people could research on their own. Well, it was simple to request a space in the...
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    [Exploration] Better than nothing (Shale)[Complete]

    Adventure Done! Items Used: n/a Items Found: 1x Flower Bunch? Pokémon Caught: 1x wild lefmew (starter)(research ball) Handing Over: everything! Handing Over To: URA
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    [Exploration] Better than nothing (Shale)[Complete]

    19 Your Fairlight-issued tracking device beeps at you, warning you that you're getting near the end of your authorized exploration region. You turn back - if not for worry of your safety, then most certainly for worry of the fines and potential expulsion associated with a breach of exploration...
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    [Exploration] Better than nothing (Shale)[Complete]

    1 The breeze blowing up from the ocean is pleasant, and the warm sun could almost make you forget that you're exploring a totally wild region. Heal 1HP for all damaged pokémon and yourself. While Shale was taking a look around, the super pleasant weather helped him feel better. Suevite and...
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    [Exploration] Better than nothing (Shale)[Complete]

    Shale was upset that Breccia hadn't managed to take out the lefmew and had been fainted, but Suevite managed to take it out. Suevite would be stronger for it, and he even managed to catch the lefmew anyway for the research team. He wouldn't be out much longer, and when he got Breccia healed up...
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    [Exploration] Better than nothing (Shale)[Complete]

    alright now. Shale gonna try to catch. need 3 success, no bonus' bc fainted.
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    [Exploration] Better than nothing (Shale)[Complete]

    oh thanks. Damage? +1 for flying move vs grass Initiative: Suevite, lefmew Status: Shale Apatite: 5/7 HP, 2 Energy Gear: 5x Research Balls (CS: 5) Finds: 1x Flower Bunch? Breccia the Scatterbug :: Bug/ || 0/4 HP || 3/3 Will 2 Initiative || 1 DEF || 1 SDEF --Per Move: String Shot :: Bug ||...
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    [Exploration] Better than nothing (Shale)[Complete]

    suevite gonna use gust. Initiative: Suevite, lefmew Status: Shale Apatite: 5/7 HP, 2 Energy Gear: 5x Research Balls (CS: 5) Finds: 1x Flower Bunch? Breccia the Scatterbug :: Bug/ || 0/4 HP || 3/3 Will 2 Initiative || 1 DEF || 1 SDEF --Per Move: String Shot :: Bug || Support || Foe ||...
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    [Exploration] Better than nothing (Shale)[Complete]

    daamage? Initiative: Suevite, lefmew Status: Shale Apatite: 5/7 HP, 2 Energy Gear: 5x Research Balls (CS: 5) Finds: 1x Flower Bunch? Breccia the Scatterbug :: Bug/ || 0/4 HP || 3/3 Will 2 Initiative || 1 DEF || 1 SDEF --Per Move: String Shot :: Bug || Support || Foe || Priority 0 1 To-Hit...
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    [Exploration] Better than nothing (Shale)[Complete]

    uuuuuuuuuuuuuuuuugh the cycle begins. Lefmew uses tackle. Initiative: Suevite, lefmew Status: Shale Apatite: 5/7 HP, 2 Energy Gear: 5x Research Balls (CS: 5) Finds: 1x Flower Bunch? Breccia the Scatterbug :: Bug/ || 0/4 HP || 3/3 Will 2 Initiative || 1 DEF || 1 SDEF --Per Move: String Shot...
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    [Exploration] Better than nothing (Shale)[Complete]

    ok. Suevite goes first. Gonna use gust! Initiative: Suevite, lefmew Status: Shale Apatite: 5/7 HP, 2 Energy Gear: 5x Research Balls (CS: 5) Finds: 1x Flower Bunch? Breccia the Scatterbug :: Bug/ || 0/4 HP || 3/3 Will 2 Initiative || 1 DEF || 1 SDEF --Per Move: String Shot :: Bug || Support...
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    [Exploration] Better than nothing (Shale)[Complete]

    just the one but its enough. Shale throws out Suevite. Initiative? Initiative: Breccia, lefmew Status: Shale Apatite: 5/7 HP, 2 Energy Gear: 5x Research Balls (CS: 5) Finds: 1x Flower Bunch? Breccia the Scatterbug :: Bug/ || 0/4 HP || 3/3 Will 2 Initiative || 1 DEF || 1 SDEF --Per Move...
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