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  1. belloblossom

    ▶▷ Everchange ◁◀ Plushie season!!

    243 I think?
  2. belloblossom

    [PATROL-FIN] Mother n' Son (Salmonstripe/Burnetdew)

    HP: 10 (Salmonstripe hits the badger for 5 damage!) Salmonstripe had been much more relaxed since meeting her mate, Sky, and since the former loner had joined LostClan. She felt so much more like she mattered to someone, like she had value in herself - though really, she was learning, she had...
  3. belloblossom

    [PATROL-FIN] Mother n' Son (Salmonstripe/Burnetdew)

    Salmonstripe HP: 10 # to Hit: 10+ Damage Per Hit: 5 Burnetdew HP: 10 # to Hit: 10+ Damage Per Hit: 5 Badger HP: 40 # to Hit: 10+ Damage Per Hit: 3
  4. belloblossom

    [PATROL-FIN] Mother n' Son (Salmonstripe/Burnetdew)

    LostClan, Opponent: Badger 1. Loner 2. Stealth Training (all apprentices roll 1d10, if they land on an odd number, they're able to sneak up on their mentors successfully. If they land on an even number, they make too much noise and alert anything nearby to the patrol's location.) 3. Battle 4...
  5. belloblossom

    [PATROL-FIN] Eyes to the Skies [ Troutleap x Dawnpaw x Songcall ]

    Songcall had been keeping careful watch on the skies above, but they seemed clear. For all the trouble that her Clanmates seemed to be having with threats from the sky, today, all feathered fiends seemed to be mercifully out of sight. Songcall's whiskers twitched in amusement. Maybe MountainClan...
  6. belloblossom

    [PATROL-FIN] Rematch Madness (Sparrowfeather/Stagleap)

    (Stagleap misses his attack on the eagle!) HP: 10 Stagleap had been horrified when Echosong and Sparrowfeather had returned from their patrol as badly injured as they were. He'd been courting the she-cat for some moons before then, but now he showed his protectiveness for her in accompanying...
  7. belloblossom

    [PATROL-FIN] Rematch Madness (Sparrowfeather/Stagleap)

    Stagleap HP: 10 # to Hit: 10+ Damage Per Hit: 5 Sparrowfeather HP: 10 # to Hit: 10+ Damage Per Hit: 5 Eagle HP: 40 # to Hit: 10+ Damage Per Hit: 3
  8. belloblossom

    [PATROL-FIN] Battle Positions! (Sunflight/Creamnose/Branchtail/Riversong)

    HP: 10 (Branchtail hits the raccoon for 5 damage!) Branchtail had been one of the first cats on the patrol to scent their enemy hiding in the trees. He'd started to descend into lower branches, unsure if the scent was in the trees, or on the ground below. When the creature came snarling and...
  9. belloblossom

    [PATROL-FIN] Battle Positions! (Sunflight/Creamnose/Branchtail/Riversong)

    HP: 10 (Creamnose hits the raccoon for 5 damage!) Creamnose had been happy to be assigned to the hunting patrol. Despite the warnings of raccoons in the area, he had yet to come across the beasts. Creamnose had seen a raccoon once before, going through his Twoleg's filth cans, but he had been...
  10. belloblossom

    [PATROL-FIN] Battle Positions! (Sunflight/Creamnose/Branchtail/Riversong)

    HP: 10 (Sunflight hits the raccoon for 5 damage!) Sunflight rarely left the camp with Riversong in tow, preferring to keep one leader in TreeClan at all times. Today, however, she had made an exception, joining in with a patrol her deputy had set up to go hunting last minute. It was all the...
  11. belloblossom

    [PATROL-FIN] Eyes to the Skies [ Troutleap x Dawnpaw x Songcall ]

    Dawnpaw was pleased when her mentor confirmed her guesses as correct answers. She felt pride surging up in her chest. She found it in herself to nod along to the extra commentary Troutleap was mewing about and taking it into consideration. "The wings, got it." She mewed and then asked...
  12. belloblossom

    [PATROL-FIN] Battle Positions! (Sunflight/Creamnose/Branchtail/Riversong)

    Sunflight HP: 10 # to Hit: 10+ Damage Per Hit: 5 Creamnose HP: 10 # to Hit: 10+ Damage Per Hit: 5 Branchtail HP: 10 # to Hit: 10+ Damage Per Hit: 5 Riversong HP: 10 # to Hit: 10+ Damage Per Hit: 5 Raccoon HP: 80 # to Hit: 10+ Damage Per Hit: 3
  13. belloblossom

    [PATROL-FIN] Battle Positions! (Sunflight/Creamnose/Branchtail/Riversong)

    TreeClan, Opponent: Raccoon 1. Battle 2. Oops! Encounter (while out on patrol, an abrupt cloudburst rolled in, causing the branches to become too slippery and difficult to traverse safely. Your patrol has to return to camp on the ground, which takes longer. The patrol will need to wait out the...
  14. belloblossom

    [PATROL-FIN] Rematch Madness (Sparrowfeather/Stagleap)

    MountainClan, Opponent: Eagle 1. Battle 2. Battle 3. Scent Identification (all apprentices roll 1d10, if they land on an even number, they're able to correctly identify the scent as (insert prey type here, ex: a mouse). If they roll an odd number, they cannot identify any specific prey nearby.)...
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