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  1. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Wild Pidgey appears! Sending out Sebby Order: ?, ? | Turn: Sebby: 5/5 HP, 4/4 Will | Def 2, SDef 2 Pidgey: 4/4 HP, 3/3 Will | Def 1, SDef 1 Rolling Intiative: (Initiative is 1d6 + dexterity + alert) Sebby, Wild
  2. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Resolving Event: 12 The world around you melts into a spiraling mess of pixels and bizarre, electronic noises, then just as suddenly realigns itself - except this time, there's a pokémon in front of you. Roll a Wild Battle.
  3. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Hazel captures the Wild Rattata! Trainer: 7/7 HP, 5 Energy Sebby: 5/5 HP, 4/4 Will Home Run Henry: 6/7 HP, 4/4 Will Gear: 4x Research Balls (CS: 5) Finds: Bumpy rock?, 1x Wild Rattata Rolling for event: -1 Energy
  4. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Henry deals 1 Damage to Rattata! Order: Rattata, Henry | Turn: Trainer Home Run Henry: 6/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense) Rattata: 2/5 HP, 3/3 Will | Def 2, SDef 1 Hazel attempts to capture the Wild Rattata with a Research Ball! Research Ball CP: 5 +1 success if the target has half...
  5. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Pound hits! Rolling damage! Order: Rattata, Henry | Turn: Henry Home Run Henry: 6/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense) Rattata: 3/5 HP, 3/3 Will | Def 2, SDef 1
  6. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Quick Attack deals 1 Damage to Henry! Order: Rattata, Henry | Turn: Henry Home Run Henry: 6/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense) Rattata: 3/5 HP, 3/3 Will | Def 2, SDef 1 Henry uses Pound! To Hit: Dex+Brawl 3 Damage: 2+Str 5
  7. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Quick Attack hits! Rolling Damage Order: Rattata, Henry | Turn: Wild Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense) Rattata: 3/5 HP, 3/3 Will | Def 2, SDef 1
  8. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Rattata uses Quick Attack! To hit: Dex+Brawl 5 Damage: 2+Str 4
  9. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Pound deals 1 damage to Rattata Order: Rattata, Henry | Turn: Wild Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense) Rattata: 3/5 HP, 3/3 Will | Def 2, SDef 1 Rattata attacks! 1. Tackle 2. Tail Whip 3. Bite 4. Quick Attack
  10. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Pound hits! Rolling damage! Order: Rattata, Henry | Turn: Henry Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense) Rattata: 4/5 HP, 3/3 Will | Def 2, SDef 1
  11. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Bone Club deals 1 Damage, Rattata Flinches! Rattata Flinches, it's turn is skipped for one round. Order: Rattata, Henry | Turn: Henry Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense) Rattata: 4/5 HP, 3/3 Will | Def 2, SDef 1 Henry uses Pound! To Hit: Dex+Brawl 3 Damage: 2+Str 5
  12. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Bone Club hits! Rolling Damage! Damage, Chance Order: Rattata, Henry | Turn: Henry Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense) Rattata: 5/5 HP, 3/3 Will | Def 2, SDef 1
  13. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Order: Rattata, Henry | Turn: Henry Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense) Rattata: 5/5 HP, 3/3 Will | Def 2, SDef 1 Henry uses Bone Club! To hit: Dex+Brawl = 3 Damage: 2+Str+STAB = 6 Roll 2 Chance Dice to Flinch the target.
  14. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Rattata uses Tail Whip Tail Whip: To hit: Cute + Perform = 3 Damage: 0 Lower's the target's DEF by 1.
  15. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Henry: 3 Rattata: 9 Order: Rattata, Henry | Turn: Rattata Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 Rattata: 5/5 HP, 3/3 Will | Def 2, SDef 1 Rattata attacks! Moves: 1. Tackle 2. Tail Whip 3. Bite 4. Quick Attack
  16. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Wild Rattata has appeared! Sending out Home Run Henry Home Run Henry: 7/7 HP, 4/4 Will | Def 4, SDef 2 Rattata: 5/5 HP, 3/3 Will | Def 2, SDef 1 Rolling Initiantive Henry, Rattata (Initiative is 1d6 + dexterity + alert)
  17. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    1 You encounter something ... Roll a Wild Battle. Rolling for Wild Battle
  18. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Resolving Event: 6 A flock of pidgeys materialize, fly over your head, then dematerialize. Wow. Continue your adventure. Weird. Let's continue! Rolling for event -1 Energy Status: Trainer: 7/7 HP, 5 Energy Sebby: 5/5 HP, 4/4 Will Home Run Henry: 7/7 HP, 4/4 Will Gear: 5x Research...
  19. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    Success! They berries were delicious! +1 Energy After the snack the party continues. Rolling for Event - 1 Energy Status: Trainer: 7/7 HP, 6 Energy Sebby: 5/5 HP, 4/4 Will Home Run Henry: 7/7 HP, 4/4 Will Gear: 5x Research Balls (CS: 5) Finds: Bumpy rock?
  20. Moonie

    [Completed] Test Expedition No. 2 - Hazel Acer - Area 00

    resolving event: 4 A grove of berry trees pops into sight a few yards ahead of you! Roll for trainer to determine if any of them are good to eat. On success, +1 energy. On failure, bad fruit! Roll 2d6. For each fail (1, 2, 3), -1 HP for trainer. 0 HP means the expedition is over!. This...
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