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Pokémon Expeditions

[Completed] Test Expedition No. 2 - Hazel Acer - Area 00

Moonie

Veteran
D
Dice Rolled:
🎲d6 6 4 5 1 3 4 23
Henry deals 1 Damage to Rattata!

Order: Rattata, Henry | Turn: Trainer
Home Run Henry: 6/7 HP, 4/4 Will | Def 4, SDef 2 (-1 Defense)
Rattata: 2/5 HP, 3/3 Will | Def 2, SDef 1

Hazel attempts to capture the Wild Rattata with a Research Ball!
Research Ball CP: 5
+1 success if the target has half or less HP.
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 15
Res: 12
Hazel captures the Wild Rattata!

Trainer: 7/7 HP, 5 Energy
Sebby: 5/5 HP, 4/4 Will
Home Run Henry: 6/7 HP, 4/4 Will

Gear:
4x Research Balls (CS: 5)

Finds:
Bumpy rock?, 1x Wild Rattata

Rolling for event:

-1 Energy
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 4
Res: 1
Resolving Event:


12The world around you melts into a spiraling mess of pixels and bizarre, electronic noises, then just as suddenly realigns itself - except this time, there's a pokémon in front of you. Roll a Wild Battle.
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 1 3 4
Wild Pidgey appears!

Sending out Sebby

Order: ?, ? | Turn:
Sebby: 5/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 4/4 HP, 3/3 Will | Def 1, SDef 1

Rolling Intiative:
(Initiative is 1d6 + dexterity + alert)

Sebby, Wild
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 2
Res: 1
Sebby: 4
Pidgey: 6

Order: Wild, Sebby | Turn: Wild
Sebby: 5/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 4/4 HP, 3/3 Will | Def 1, SDef 1

Moves:

1. Tackle
2. Sand-Attack
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 3 6 3 12
Pidgey uses Tackle!

To Hit: Dex+Brawl 3
Damage: 2+Str+STAB 5

Rolling to hit
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 2 1 2 4 6 15
Tackle Hits! Rolling Damage

Order: Wild, Sebby | Turn: Wild
Sebby: 5/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 4/4 HP, 3/3 Will | Def 1, SDef 1
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 2 1 1 1 5 10
Tackle deals 1 damage to Sebby!

Order: Wild, Sebby | Turn: Sebby
Sebby: 4/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 4/4 HP, 3/3 Will | Def 1, SDef 1

Sebby uses Ember!
To hit: Dex+Channel 5
Damage: 2+Special+STAB 6
Roll 1 Chance Dice to inflict Burn on the target.

Rolling to hit
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 6 4 1 3 1 2 5 22
Ember hits! Rolling damage!
Damage, Chance

Order: Wild, Sebby | Turn: Sebby
Sebby: 4/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 4/4 HP, 3/3 Will | Def 1, SDef 1
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 2 6 4 12
Number Generated:
Min: 1
Max: 2
Res: 1
Ember deals 1 damage to Pidgey and leaves a Burn!

End of Round Burn deals 1 damage to Pidgey
Rolling removal Dex+Athletic 3

Order: Wild, Sebby | Turn: Wild
Sebby: 4/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 2/4 HP, 3/3 Will | Def 1, SDef 1 (Burned)

Moves:

1. Tackle
2. Sand-Attack
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 3 1 4 8
Order: Wild, Sebby | Turn: Wild
Sebby: 4/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 2/4 HP, 3/3 Will | Def 1, SDef 1 (Burned 2/4)

Pidgey uses Tackle!

To Hit: Dex+Brawl 3
Damage: 2+Str+STAB 5
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 1 6 1 3 5 16
Tackle Hits!

Order: Wild, Sebby | Turn: Wild
Sebby: 4/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 2/4 HP, 3/3 Will | Def 1, SDef 1 (Burned 2/4)
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 6 3 3 2 5 19
Tackle deals 1 damage to Sebby!

Order: Wild, Sebby | Turn: Sebby
Sebby: 3/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 2/4 HP, 3/3 Will | Def 1, SDef 1 (Burned 2/4)

Sebby uses Smokescreen!

To Hit: Spe+Channel 5
Damage 0
Reduce the target's Accuracy by 1.
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 6 3 3 12
Smokecreen is successful!
Accuracy lowered by 1.

End of Round Burn deals 1 damage.
Rolling removal

Order: Wild, Sebby | Turn: Trainer
Sebby: 3/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 1/4 HP, 3/3 Will | Def 1, SDef 1 (Burned 2/4, -1 Accuracy)
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 4 3 5 3 1 3 2 4 25
Order: Wild, Sebby | Turn: Trainer
Sebby: 3/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 1/4 HP, 3/3 Will | Def 1, SDef 1 (Burned 3/4, -1 Accuracy)

Hazel uses a Research Ball!

Research Ball CP: 5 (8)
Add +1 success if the target has half or less HP.
Add +1 success if the target has only 1 HP. This stacks.
Add +1 success if the target has any Status Effect.
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 15
Res: 1
Catch successful!

Status:

Trainer: 7/7 HP, 4 Energy
Sebby: 3/5 HP, 4/4 Will
Home Run Henry: 6/7 HP, 4/4 Will

Gear:
3x Research Balls (CS: 5)

Finds:
Bumpy rock?, 1x Wild Rattata, 1x Wild Pidgey

Press Forward!
-1 Energy
 

Moonie

Veteran
D
Number Generated:
Min: 1
Max: 4
Res: 1
Resolving Event:

1You encounter something ... Roll a Wild Battle.

Status:

Trainer: 7/7 HP, 3 Energy
Sebby: 3/5 HP, 4/4 Will
Home Run Henry: 6/7 HP, 4/4 Will

Gear:
3x Research Balls (CS: 5)

Finds:
Bumpy rock?, 1x Wild Rattata, 1x Wild Pidgey
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 6 5 4 6 4 25
Sebby: 9
Wild: 4

Order: Sebby, Wild | Turn: Sebby
Sebby: 3/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 4/4 HP, 3/3 Will | Def 1, SDef 1

Sebby uses Ember!
To hit: Dex+Channel 5
Damage: 2+Special+STAB 6
Roll 1 Chance Dice to inflict Burn on the target.
 

Moonie

Veteran
D
Dice Rolled:
🎲d6 3 5 6 6 4 2 2 3 1 32
Ember landed a Critical!
Damage, Chance

Order: Sebby, Wild | Turn: Sebby
Sebby: 3/5 HP, 4/4 Will | Def 2, SDef 2
Pidgey: 4/4 HP, 3/3 Will | Def 1, SDef 1
 
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