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Pokémon Expeditions

[Exploration] Never Ending Baaaattle~ (Pip) [Complete]

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Not open for further replies.

Andraia

Veteran
D
Dice Rolled:
🎲d6 2 1 3
- Round 1 -
Rolling Little Guy the Totodile's attack...

Little Guy uses Leer!
... the attack misses!
 

Andraia

Veteran
D
Number Generated:
Min: 1
Max: 4
Res: 3
Rolling for Wild Lefmew's move selection...

... Wild Lefmew uses Tackle!
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 2 6 2 10
Rolling for Wild Lefmew's damage...

1 Success - 3 Defense = 0 Totoal

Wild Lefmew's Tackle does 1 Damage to Little Guy the Totodile!


Little Guy
Beginner, N. Totodile

HP: 3 > 2 (6) | Will: 5 (5) | DEF: 3 | SDEF: 3
Wild Lefmew
Beginner, Lefmew

HP: 5 (5) | Will: 4 (4) | DEF: 2 | SDEF: 3
LEER
(Normal | Support | All Foes | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: Lower's Target's Def by 1
1. GUST
(Flying | Special | Foe)
To-Hit: 3
Effect: 3 Damage Pool
MUD SLAP
(Ground | Special | Foe | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: 2 Damage Pool (1 SPEC + 1) & Lower's Target's Acc by 1
2. SYNTHESIS
(Grass | Support | User)
To-Hit: 1
Effect: Target recovers 3 HP, up to their max HP.
Costs 1 Will.
SCRATCH
(Normal | Physical | Foe | Priority 0)
To-Hit: 3 (1 DEX + 2 Brawl)
Effect: 4 Damage Pool (2 STR + 2)
3. TACKLE
(Normal | Physical | Foe)
To-Hit: 3
Effect: 3 Damage Pool
WATER GUN
(Water | Special | Foe | Priority)
To-Hit: 3 (1 DEX + 2 Channel)
Effect: 4 Damage Pool (1 SPEC + 2 + STAB)
4. TAIL WHIP
(Normal | Physical | All Foes)
To-Hit: 1
Effect: Lower's target's Def by 1.
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 1 1 4 6
- Round 2 -
Rolling Little Guy the Totodile's attack...

Little Guy uses Scratch!
... the attack hits!
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 4 2 5 4 15
Rolling for Little Guy the Totodile's damage...

3 Success - 2 Defense = 1 Totoal

Little Guy's Scratch does 1 Damage to Wild Lefmew!


Little Guy
Beginner, N. Totodile

HP: 2 (6) | Will: 5 (5) | DEF: 3 | SDEF: 3
Wild Lefmew
Beginner, Lefmew

HP: 5 > 4 (5) | Will: 4 (4) | DEF: 2 | SDEF: 3
LEER
(Normal | Support | All Foes | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: Lower's Target's Def by 1
1. GUST
(Flying | Special | Foe)
To-Hit: 3
Effect: 3 Damage Pool
MUD SLAP
(Ground | Special | Foe | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: 2 Damage Pool (1 SPEC + 1) & Lower's Target's Acc by 1
2. SYNTHESIS
(Grass | Support | User)
To-Hit: 1
Effect: Target recovers 3 HP, up to their max HP.
Costs 1 Will.
SCRATCH
(Normal | Physical | Foe | Priority 0)
To-Hit: 3 (1 DEX + 2 Brawl)
Effect: 4 Damage Pool (2 STR + 2)
3. TACKLE
(Normal | Physical | Foe)
To-Hit: 3
Effect: 3 Damage Pool
WATER GUN
(Water | Special | Foe | Priority)
To-Hit: 3 (1 DEX + 2 Channel)
Effect: 4 Damage Pool (1 SPEC + 2 + STAB)
4. TAIL WHIP
(Normal | Physical | All Foes)
To-Hit: 1
Effect: Lower's target's Def by 1.
 

Andraia

Veteran
D
Number Generated:
Min: 1
Max: 4
Res: 3
Rolling Wild Lefmew's move selection...

Wild Lefmew uses Tackle!
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 6 3 3 12
Rolling for Wild Lefmew's damage...

Except it doesn't matter because the max damage is 3 and Little Guy's defense is 3, so...

Wild Lefmew's Tackle does 1 Damage to Little Guy!


Little Guy
Beginner, N. Totodile

HP: 2 > 1 (6) | Will: 5 (5) | DEF: 3 | SDEF: 3
Wild Lefmew
Beginner, Lefmew

HP: 4 (5) | Will: 4 (4) | DEF: 2 | SDEF: 3
LEER
(Normal | Support | All Foes | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: Lower's Target's Def by 1
1. GUST
(Flying | Special | Foe)
To-Hit: 3
Effect: 3 Damage Pool
MUD SLAP
(Ground | Special | Foe | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: 2 Damage Pool (1 SPEC + 1) & Lower's Target's Acc by 1
2. SYNTHESIS
(Grass | Support | User)
To-Hit: 1
Effect: Target recovers 3 HP, up to their max HP.
Costs 1 Will.
SCRATCH
(Normal | Physical | Foe | Priority 0)
To-Hit: 3 (1 DEX + 2 Brawl)
Effect: 4 Damage Pool (2 STR + 2)
3. TACKLE
(Normal | Physical | Foe)
To-Hit: 3
Effect: 3 Damage Pool
WATER GUN
(Water | Special | Foe | Priority)
To-Hit: 3 (1 DEX + 2 Channel)
Effect: 4 Damage Pool (1 SPEC + 2 + STAB)
4. TAIL WHIP
(Normal | Physical | All Foes)
To-Hit: 1
Effect: Lower's target's Def by 1.
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 1 1 3 5 1 11
Rolling to Capture...

Pip uses a Research Ball (CS 5 vs DC 4)!

2 Successes

... Pip fails!

Inventory

Research Ball (2)
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 4 1 2 7
- Round 3 -
Rolling Little Guy the Totodile's attack...

Little Guy uses Scratch!
... the attack hits!
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 5 2 6 2 15
Rolling damage...

2 success - 2 defense = 0 total
Little Guy does 1 Damage to Wild Lefmew!


Little Guy
Beginner, N. Totodile

HP: 1 (6) | Will: 5 (5) | DEF: 3 | SDEF: 3
Wild Lefmew
Beginner, Lefmew

HP: 4 > 3 (5) | Will: 4 (4) | DEF: 2 | SDEF: 3
LEER
(Normal | Support | All Foes | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: Lower's Target's Def by 1
1. GUST
(Flying | Special | Foe)
To-Hit: 3
Effect: 3 Damage Pool
MUD SLAP
(Ground | Special | Foe | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: 2 Damage Pool (1 SPEC + 1) & Lower's Target's Acc by 1
2. SYNTHESIS
(Grass | Support | User)
To-Hit: 1
Effect: Target recovers 3 HP, up to their max HP.
Costs 1 Will.
SCRATCH
(Normal | Physical | Foe | Priority 0)
To-Hit: 3 (1 DEX + 2 Brawl)
Effect: 4 Damage Pool (2 STR + 2)
3. TACKLE
(Normal | Physical | Foe)
To-Hit: 3
Effect: 3 Damage Pool
WATER GUN
(Water | Special | Foe | Priority)
To-Hit: 3 (1 DEX + 2 Channel)
Effect: 4 Damage Pool (1 SPEC + 2 + STAB)
4. TAIL WHIP
(Normal | Physical | All Foes)
To-Hit: 1
Effect: Lower's target's Def by 1.
 

Andraia

Veteran
D
Number Generated:
Min: 1
Max: 4
Res: 2
Rolling Lewmew move selection...
... fuuuucking synthasis.
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 3 3 4 5 1 16
Rolling to Capture...

Pip uses a Research Ball (CS 5 vs DC 4)!

2 Successes

... Pip fails!

Inventory

Research Ball (2)
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 6 2 3 11
- Round 3 -
Rolling Little Guy the Totodile's attack...

Little Guy uses Scratch!
... the attack hits!
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 5 1 6 4 16
Rolling damage...

3 Successes - 2 Defense = 1 Total
Little Guy does 1 Damage to Wild Lefmew!

Little Guy
Beginner, N. Totodile

HP: 1 (6) | Will: 5 (5) | DEF: 3 | SDEF: 3
Wild Lefmew
Beginner, Lefmew

HP: 3 > 2 (5) | Will: 4 (4) | DEF: 2 | SDEF: 3
LEER
(Normal | Support | All Foes | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: Lower's Target's Def by 1
1. GUST
(Flying | Special | Foe)
To-Hit: 3
Effect: 3 Damage Pool
MUD SLAP
(Ground | Special | Foe | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: 2 Damage Pool (1 SPEC + 1) & Lower's Target's Acc by 1
2. SYNTHESIS
(Grass | Support | User)
To-Hit: 1
Effect: Target recovers 3 HP, up to their max HP.
Costs 1 Will.
SCRATCH
(Normal | Physical | Foe | Priority 0)
To-Hit: 3 (1 DEX + 2 Brawl)
Effect: 4 Damage Pool (2 STR + 2)
3. TACKLE
(Normal | Physical | Foe)
To-Hit: 3
Effect: 3 Damage Pool
WATER GUN
(Water | Special | Foe | Priority)
To-Hit: 3 (1 DEX + 2 Channel)
Effect: 4 Damage Pool (1 SPEC + 2 + STAB)
4. TAIL WHIP
(Normal | Physical | All Foes)
To-Hit: 1
Effect: Lower's target's Def by 1.
 

Andraia

Veteran
D
Number Generated:
Min: 1
Max: 4
Res: 1
Rolling for move selection...

... Wild Lefmew uses Gust!
 
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