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Adding a disclaimer; shop work will be slow, I'm mostly working on this during breaks at work. As much as I want to go full throttle on this, I also don't want to burn out before I get it all finished. I posted this thread mostly as a way to keep track of what I've done, and get feedback about things, that I can always find easily and also won't clutter up Polli's discord.
Everything will be premades, so once I get it all done, it will be easy to keep up with.
I will offer custom colors, and possibly custom bases, as I have time to do so.
General Shop idea is like, farm sim meets potion shop/dungeon shop keeper sim.
I haven't figured out the whole world setting yet. But my idea so far is the players (that's you all) are in a magical country. Y'all get to make up your own small town or village.
Your character(s) grow the garden kids. Garden kids can give produce, or can be set tasks like dungeon raids, foraging, guarding the area, even tending your farm or shop. Anything the player could accomplish by completing an RP prompt, can be done by a garden kid via RnG. Doing the RP prompt gives a guaranteed result, the RnG option means no RP necessary but gives a randomized result.
Everything will be premades, so once I get it all done, it will be easy to keep up with.
I will offer custom colors, and possibly custom bases, as I have time to do so.
General Shop idea is like, farm sim meets potion shop/dungeon shop keeper sim.
I haven't figured out the whole world setting yet. But my idea so far is the players (that's you all) are in a magical country. Y'all get to make up your own small town or village.
Your character(s) grow the garden kids. Garden kids can give produce, or can be set tasks like dungeon raids, foraging, guarding the area, even tending your farm or shop. Anything the player could accomplish by completing an RP prompt, can be done by a garden kid via RnG. Doing the RP prompt gives a guaranteed result, the RnG option means no RP necessary but gives a randomized result.
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