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▷ Alicorn Masterlist

My Four Seasons

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Accident Awareness: Knows exactly where an accident is about to occur nearby, how many ponies or creatures are involved, and how bad it's going to be. Can also sense when a accident has already occurred in a given area and figure out who, what, and how it happened no matter when it actually happened.

Happy Accidents!: Able to make small accidents better or work with or around them, such as manifesting new baking ingredients after dropping them or by helping another pony see how they can fix something they think they've "ruined" via magic.

Whoa There!: Can either stop or move an object or pony for a few seconds to keep them from imminent danger. This only works if they keep a constant eye on their target and can reasonably place the target somewhere safer if they need to be moved.

Gotcha!: Can manifest a safety net to catch something that's falling if they can't keep a constant eye on their target but have an approximate idea of where the target will land. The net will catch the target right before they hit the ground and then vanish, allowing the target a softer landing.

I'm Okay!: No matter how hard they fall or how much they stumble, this Alicorn is always without serious injury. If someone else has the misfortune of being landed on or falling with them they'll make it out just fine too, but they might have a bruise or two.

 

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Cheating Heart: the ability to tell when some pony is either being unfaithful or has the capacity to be.

Wandering Eyes: Faux Royal can, if she wants, make a pony in a relationship look at ponies other than their partner(s) with desire in their hearts. This only works within ten feet of Faux Royal and lasts, at maximum, twenty four hours. Think of it as really strong, compelling infatuation.

Restoring the Faith: On the other hoof, she can also stop a pony from committing adultery. This requires Faux Royal to touch the other pony and the time it lasts varies from pony to pony, depending on how long their affair has been going on and how strongly they care about the "other pony".

 

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From Dust - The alicorn of aesthetics isn't really his body; most of it is just an ever-changing hard light projection! Those in the know assume even his head isn't real -- there's whispered talk it's just something that got sucked into the whole experiment that created him. Only the horn is *verifiably* "him," and as such he's capable of shrugging off damage to his beautiful form with little effort. Direct damage to that central point, however, may well kill him.

Dream Sequins - You'd think the ability to guide one toward pleasant, aimless wastes full of pastel shopping malls and long-running, animated sitcoms would garner some respect or awe, but no one likes elevator music. Not even in their dreams.

Window Shopping - Speaking of malls, they're one of the places the alicorn of aesthetics feels drawn to the most, likely because he can strike someone with the overwhelming impulse to buy any random object their eyes might land on in the blink of the same. Now *that's* capitalism, folks!

Visualization - Beyond Dream Sequins, the alicorn of aesthetics can see into someone's true desire to -- what, do you think he can just *give someone what they want*? Of course not, but he can help them visualize it by filling a room with their mind's eye vision, much like he can create himself a beautiful forme - some gossip.

SUBSONIC VIBING - The alicorn of aesthetics is *chill*. So chill, in fact, that the mere act of being in his presence can make someone's thoughts scatter as the strong desire to do absolutely nothing and a sudden, sublime longing for a future history washes over them. It is because of this that he appears infrequently as possible; what would life be like if no one ever desired a thing? *Boring.*


 

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Let's Party!: Anypony within a 20 foot radius of Party will have an amplified urge to drink
He can't help it, it just happens.

Make It Tipsy: Party has the ability to turn certain beverages into alcoholic versions of themselves!
Only thing is, his alcohol seems to be much stronger than normal. Whoops

Shut It Down: Party can increase one pony's alcohol tolerance by up to 50%!
The only stipulation is that he must stay in within 10 feet of the affected pony. Let's shut this place down, whoo!​


 

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Ashen snow can cause a flurry of ashes to fill the air within a 10 mile radius of him

Willful Ash the ability to freely shape and mold ash into figures. (it still remains ash so rain will collapse them)

Mouthful of Ash The ability to fill an area with ashes area must be in his line of sight and while he could fill a building it would still be ash and just blow away with a breeze (as a foal he discovered this power while eating hence the name.)

Ashborn Plants that grow in ash thrive and grow unnaturally fast and well in areas where this alicorn has walked

Suffocating Silence: After a large expenditure of his powers this alicorn will be exhausted but have the ability to coat an entire area with ash, no tree, no pond, no pony is spared from this effect. Friend and Foe are affected killing plants and animals alike. All that's left is silence and ash. Thus were the Ashen Wastes first born (The ash will cover the plants preventing sunlight from reaching them. Choke out ponds and other ponies and any animal in the area)​

 

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Refreshing Mist: They have the ability to create a refreshing mist on days when it gets really hot at the beach. Using their horn they will draw small to medium amounts of water from the ocean and release it back into the air in a mist form. The main focus of this ranges from a small to medium sized crowd, in comparison its a small scale rainfall (ie. Drizzling or spitting rain). Once used it will last for about 15 mins before it dissipates back into the air.

Refreshing Wave: This is the upgrade of the Refreshing Mist and this focus is on a much larger scale of the crowd and will most likely be used for a party or something. It's not strong enough to wash a pony out to sea in comparison its a medium scale rainfall. Once used it will last for about 30mins before it dissipates and returns back to the source.

???: They have the ability to create a thin layer of cooling gel on the bottoms of their hooves so they don't burn the bottoms of their feet on the hot sand. This can also be a thin but functional layer of gel that can protect the bottoms of their hooves from sharp rocks and pebbles on the ocean floor. Once used this will last for 30 mins before it dissolves.

Rehydration: They have the ability to create small watering holes that can be used to provide water that is clean to drink when a pony either forgets to bring water or doesn't have any. For this power there a small grey area for it, because any pony that goes to the beach will have access to water either way. They will rarely use this power because it takes quite a bit of energy to use it. Once used this will last about 30secs.​


 

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Ripples of doubt: This power allows Sharsa to send out waves of doubt that makes ponies think negative things about those their heart is close to. Example Wait he said he loves me but does he? The area that is affected is within speaking distance of Sharsa and it lasts for 6-8 hours.

How dare you!: This makes those around Sharsa agitated and snappish. The area that is affected is within speaking distance of Sharsa and it lasts for 6-8 hours. Ponies under this are more likely to be snappish and angry at those around them that will lead them to say things they don’t mean that make others feel betrayed. Once the effect wears off they do not remember feeling this way so any reprisal will likely result in a hurt heart for the victim who was affected as well.

Betrayal of the heart: this power makes a temporary infatuation with another pony. It lasts a day and may only target one pony at a time and as much as they loved the one who has their heart they find that level of fascination with another pony. (This can not affect true love nor can it override another alicorn’s powers if they are in effect. Example if Alicorn of love says pony A loves pony B then Sharsa can not affect this.)

 

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Bodaciousness - sharkberrypizza

Neon Glow: Totally Rad can create a powerful black light glow from his horn.

Dial Up: He's able to communicate telepathically over long distances, but communication is delayed by several seconds and prone to stuttering or pauses (lag). Too much interference (distraction) can make the connection drop entirely.

My Aesthetic: Rad can change things to blaringly bright, UV-reactive colors, preferably with sharp, angular patterns and plenty of neons. This change is permanent on items, lasts 1-2 days on ponies.

Fanny Pack: He has a portable hole of sorts / hammer space with seemingly infinite space. Mostly filled with brightly colored markers, empty, discarded pizza boxes, and weirdly colorful, striped gum. The gum is exceptionally tasty, but the flavor only lasts approximately seven seconds.

Rose Tinted Glasses: Totally Rad is able to instill a sense of nostalgia into ponies, even over things they've never experienced before, like anchovy and avocado pizza. The only stipulation? It must be something he's already familiar with, also like anchovy and avocado pizza - gnarly!

 

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Heat: Allows the Alicorn to heat up the gold to make into their instruments to fix things.

Gold Manipulation: Melds the gold into whatever thing he needs to fix something. Whether that be golden thread, Wax, or gold to cool into pottery.

Sew: Using the golden thread he sews things back together.

Meld: Allows him to put just enough gold to piece things back together to make things beautiful again.

Creative Solutions: Allows them to see what process is needed to fix something.

 

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I'm Glinda, Bish!: allows Raelyn to create and float about in a giant bubble that is pop resistant, unless she wants it to pop
-- she can also do this for other ponies, but prefers it to be her personal mode of transportation

Bubble Party: can happen at any time, but more so in an elated state, Raelyn will create bubbles of all sizes--and even shapes--to float about
-- don't worry, they don't sting your eyes if they pop near your face!

Musical Pops: usually paired with her Bubble Party power, this gives bubbles a musical tone as they pop, creating quite the musical sensation!
-- it's musical bubbles, dude. what more do you want?

What's That Smell?: able to trap any scent in a bubble, Raelyn prefers to use this power to port stinky smells up on other ponies and surprise them!
-- this power is more prank-like, and purely for shits n giggles

Bubble Buddy: an illusionary power, this gives the bubbly creation "life" during its duration that lasts up to 12 hours. these bubbles tend to be more sturdy as well
-- it works like puppetry, but doesn't require a hoof up the backside, nor strings

Double Bubble Burp-a-Cola: adding a little extra oomph to any drink, this power can bring forth quite powerful burps
-- Disclaimer: can not be used to cheat during belching contests!

 

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If Raindrops Were Gumdrops: Summons a small rain cloud that drizzles the favorite sugary sweets of the chosen pony.
If no pony is selected the cloud will produce an assortment of candies for everyone to enjoy.
(A cloud will rain candy at a rate of 1lb per minute max of 5 minutes at a time before cooldown.
If used for the full 5 minutes she will be unable to use her other powers until her magic recharges)

Sweet Tooth: Her passive ability, sweet tooth cause cravings for sugary treats while in her presence. Great for business if you run a bakery.

Spoon Full Of Sugar: able to make things taste sweet that might otherwise be hard to eat or drink.

The Candyman Can: can turn any food or drink into a candy that captures its flavors

Revenge is Sweet: when faced with confrontation this alicorn can turn objects of their foes into harmless candy replicas. While this parlor trick can also be used for spiteful fun is most often a last resort for protection. Items will remain as candy unless reverted back into their original forms before being broken or eaten.

 

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Cover: Creates a series of clouds to create some cover from the sun. Can be used to make overcast weather, etc

Cast Aside: Dissipate clouds to clear up the sky making things sunny.

Shape: Mostly for entertaining can make clouds into different shapes much to everyone's entertainment.

Drops of Rain: Creates Rain clouds to water the land.

 

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Morph: Changes the shape and look of a cloud.

Mood Cloud: Changes the color of a cloud to match a pony's mood/or their mood.

What Comes Out: Able to manifest cloud/fluffy versions of what the cloud shape is. [Think of this as babysitter material]

Weather Watch: Can predict what the forecast for the day is by...well, the Clouds.

 

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Crystals - Seimei

Immense Growth: Can cause nearby crystals to grow at an increased rate. Up to a Quarter bigger in one use.

Treasure Seeker: Can locate mineral (gems or metal) sources within a 5 mile radius, including underground. can be focused to narrow the search.

Fixer Upper: Can magically perfect or alter gemstones. The larger the formation, the longer it takes.

Eye for Detail: Can magically and accurately appraise gemstones and metal. can be used on more than just jewelry.

 

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Curse Object: She can curse a variety of objects the similar to how other ponies enchant items. She has no control of who comes in contact with the object once it's been cursed. The Curses can do a variety of things depending on the will of the user and the emotion attached to the item. For example some can cause financial trouble, bad luck or illness etc. The Curse is limited to ponies who touch the cursed object. The strength of the curse depends on the emotion used in the casting and cast/prep time. Longer curses take more time and if the emotion is higher energy on the part of the caster. The length of time the curse lasts depends on the strength of the curse. A more mischievous curse that's not really meant to cause harm could last for only about an hour or maybe less.. while stronger more serious curse could last longer and possibly through generations[that type of curse would be very hard for even the Alicorn to make and take a lot of power]

Curse Removal: If the curse is particularity strong and doesn't fizzle out like the weaker curses Crimson can remove them herself. Crimson can remove any curse she places but she always does it for a price sometimes to be decided on latter. The price can be something as simple as amusing her more than the curse she placed her mind changes on a whim.

Curse Pony: basically the same as curse object but targeted to an actual pony. Ponies who have been cursed don't spread the curse to to others.This is curse directed at a particular pony or creature there are some different varieties of curses that she can cast. An example of a simple curse which is a quick curse born from Jealousy and cast with the simplicity if a glare with ill intent at the subject.

???: Can hear voices of the deceased who are cursed

Unsettling Aura: an unsettling and eerie feeling that you can't quite place along with eerie ghost like noises follow this pony causing ponies around her to become paranoid and fearful.​

 

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Shaded Truths: aka Darksense, Is able to look at another pony and see into their heart. Can only see how much darkness resides in their heart and nothing else.

The Eye of Darkness: Aka Darkvision. Can see in darkness as if the darkness were dim light, so areas of darkness are only lightly obscured as far as they are concerned. However, they can't discern color in darkness, only shades of gray. This is good for up to 60 feet and can be cast on another willing pony for 1 hour.

Enter the Darkness: aka Hide in Shadows. Is able to hide in a shadow, dark space, or puddle of darkness much like a Ghoulie. It is visible that they are hiding there as the shadow looks darker or like a puddle of darkness. They are not able to help others hide in shadows. It is something that can only be used by them.

The Key of Darkness: aka Dark Castings. Is able to create a space of darkness around them. Space would be 10 feet diameter with them in the center. Inside this space it is pitch black. They are able to cast this darkness onto inanimate objects that can cast a smaller space of darkness but it's effectiveness decreases if they try to cast on multiple objects (most they could cast on is 5 objects but instead of being pitch black the objects would only darken the space around them slightly making everything still visible). Object must be out in the open and if covered the dark space goes away until it is revealed again. When cast on an object it lasts for 2 hours before fading away.

Sinister Shadows: aka Darkness' Vigor. Is able to increase or decrease the amount of darkness in another's heart (will be only with permission of the pony's owner) which can affect how that pony acts. More darkness could lead to them doing more 'evil' acts or perhaps negatively affects their mental health. Less darkness could lead to them doing more 'good' acts or positively affects their mental health. Would be up to the ponies owner on how exactly. Is not permanent and will only last for a set amount of time.

Darkness of the Unknown: aka Shadow Puppets. Is able to create and cast shadows of different shapes and sizes where there should be none. Used to mess with others or perhaps to entertain them.​

 

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Septic Step: Wherever Sepsis steps he leaves a splotch of decay centered around his hooves.

Aura of Decay: Sepsis has an aura about him. The longer anything is in this radius of 30 feet the faster and more prolonged the effects are. Organic things begin to rot. The larger the object the longer it takes. Plants will with and animals will often fall ill. If the object is already dead the decay process is expedited.

Effluvia Gas: Sepsis creates a cloud of thick gas. This is gas is a concentrated form of his magic. This gas can cause extreme illness if inhaled. It causes plants and other small organisms to die immediately. Larger creatures can stand some time in it but not for long.

Enchanting: Septis can enchant a small inorganic object that gives off a 5 foot radius of Aura of Rot. Enchantment only lasts for 24 hours.​

 

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Meow: The alicorn is able to talk with domesticated cats, and they can understand the cat's meows. With feral cats, words get jumbled and mixed up from both sides; so full understanding of one another isn't possible.
Funny tidbit- When they talk to cats, it sounds like normal language, but with other ponies, it sounds like they're actually talking with meows and mews.

Purrsuading charm: They can make even the most stubborn of cats do what they command. Does not work on wild cats. Only works if the cat can hear or see them.

Catnip Comfort: They have an aura of sorts surrounding them, that has an effect on cats much like catnip does. Not in the way, that it makes the cat act weird (though some may still get that effect), but more as a sedative of sorts. This aura calms and eases any cats that are around and able to smell them, it doesn't radiate far. It does effect wild cats, but it's not as strong; so they can quickly ignore the scent if bothered/attacked/distracted/etc.

Purr: Their purr can soothe aches and pains until they are gone. The cat or individual has to be in contact with them to obtain the properties, and must remain like that until it is done. This power does not heal wounds or injuries, it is only meant to ease pains.​

 

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Water Coat: Radiant Drowns is always wet; as a foal he is unable to control this ability and as such seemed to constantly be drenched. When he walks he leaves behind wet hoof prints and when he stands in place he leaves behind puddles; his mane is always dripping water. As a stallion he has far more control over this and can choose when his mane drips. He does still leave behind wet hoof prints when he walks, and touching him proves he's very damp.

Dry Drown: Simply being around RD can cause any pony to suddenly feel like they're underwater and/or drowning (for those already in water). Meeting his gaze directly causes this feeling to intensify and it generally lasts anywhere from three to five minutes. This ability kicks in regardless of the pony's breed, so even aquatics/mers who see him can suffer from this.

Lead Limbs: When inside water, RD can make ponies (regardless of breed) temporarily forget how to swim. The knowledge of what to do completely vanishes from inside their mind and even basic instinct fails, resulting in drowning. This feeling can last anywhere from three to five minutes, or until the pony can successfully remove themselves from the water.

Siren Song: Nearby ponies are drawn to bodies of water, regardless of depth or location. The desire to get into the water is much stronger the closer they are to RD, and resisting the call is quite tough or painful. Those with strong mental fortitude have a much easier time escaping it.​

 
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