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Pokémon Expeditions

[Exploration] Never Ending Baaaattle~ (Pip) [Complete]

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Andraia

Veteran
D
Dice Rolled:
🎲d6 2 1 2 5
Rolling for Wild Lefmew's damage...

Except it doesn't matter because the max damage is 3 and Little Guy's defense is 3, so...

Wild Lefmew's Tackle does 1 Damage to Little Guy!

Little Guy is knocked out!


Little Guy
Beginner, N. Totodile

HP: 1 > 0 (6) | Will: 5 (5) | DEF: 3 | SDEF: 3
Wild Lefmew
Beginner, Lefmew

HP: 2 (5) | Will: 4 (4) | DEF: 2 | SDEF: 3
LEER
(Normal | Support | All Foes | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: Lower's Target's Def by 1
1. GUST
(Flying | Special | Foe)
To-Hit: 3
Effect: 3 Damage Pool
MUD SLAP
(Ground | Special | Foe | Priority 0)
To-Hit: 2 (2 Tough + 0 Intimidate)
Effect: 2 Damage Pool (1 SPEC + 1) & Lower's Target's Acc by 1
2. SYNTHESIS
(Grass | Support | User)
To-Hit: 1
Effect: Target recovers 3 HP, up to their max HP.
Costs 1 Will.
SCRATCH
(Normal | Physical | Foe | Priority 0)
To-Hit: 3 (1 DEX + 2 Brawl)
Effect: 4 Damage Pool (2 STR + 2)
3. TACKLE
(Normal | Physical | Foe)
To-Hit: 3
Effect: 3 Damage Pool
WATER GUN
(Water | Special | Foe | Priority)
To-Hit: 3 (1 DEX + 2 Channel)
Effect: 4 Damage Pool (1 SPEC + 2 + STAB)
4. TAIL WHIP
(Normal | Physical | All Foes)
To-Hit: 1
Effect: Lower's target's Def by 1.
 

Andraia

Veteran
D
Dice Rolled:
🎲d6 3 6 4 5 2 20
Rolling to Capture...

Pip uses a Research Ball (CS 5 vs DC 4)!

3 Successes + 1 (Half HP) = 4 Total

... Pip successfully captures Wild Lefmew (Beginner)!

Inventory

Research Ball (2 > 1)
 

Andraia

Veteran
D
Number Generated:
Min: 1
Max: 20
Res: 19
Rolling for Exploration...
Your Fairlight-issued tracking device beeps at you, warning you that you're getting near the end of your authorized exploration region. You turn back - if not for worry of your safety, then most certainly for worry of the fines and potential expulsion associated with a breach of exploration agreement!
Pip saw that Little Guy wasn't going to be able to get out of the way of the Wild Lefmew's attack, but they wouldn't be able to recall him in time! In a panic, Pip tossed a ball, and it worked! Unfortunately not in time to stop Little Guy from taking the brunt of the critter's Gust and being knocked out. Pip picked up their little friend and started heading back towards town and, hopefully, some kind of Pokemon Center...

PIP SIRENES | Energy: 2 > 1 (9) | HP: 7 (8) | Confidence: 6 (6)
LITTLE GUY | HP: 0 (6) | Will: 5 (5) | Confidence: 10 (10)
CHINGLING | HP: 3 (5) | Will: 4 (4) | Confidence: 4 (4)
 

Andraia

Veteran
D
Number Generated:
Min: 1
Max: 20
Res: 6
Rolling for Exploration...
The plains are harder to move around in than you expected in this area, as there's some particularly thick brush under the already dense foliage.

-1 Energy.


PIP SIRENES | Energy: 1 > -1 (9) | HP: 7 (8) | Confidence: 6 (6)
LITTLE GUY | HP: 0 (6) | Will: 5 (5) | Confidence: 10 (10)
CHINGLING | HP: 3 (5) | Will: 4 (4) | Confidence: 4 (4)
 

Andraia

Veteran
D
Adventure Done!

Items Used:
1* x Research Ball

Items Found:
None

Pokémon Caught:
Wild Sentret (Beginner)
Wild Lefmew (Starter)
Wild Lefmew (Beginner)

Handing Over:
Everything

Handing Over To:
Fairlight

* Going back over the thread to collect the links I realized that I forgot to roll the break chance on one missed capture attempt. However, since I ended the exploration with one Research Ball left over, I am hoping it is a No Harm No Foul situation OuO;; .
 

astralprogenitor

late to the party
D
Staff member
Admin
Designer
Going over it, I think that's fine - research balls are free and you didn't run afoul of using too many balls, so you're in the clear!

Verifying:

Turn ins--
3x research mons: 3p
1x completion: 3p

1x fairlight gw for pip
 
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